sign_sprite = scr_84_get_sprite("spr_city_mice_sign_01") if (room == room_dw_city_mice2) sign_sprite = scr_84_get_sprite("spr_city_mice_sign_02") else if (room == room_dw_city_mice3) sign_sprite = scr_84_get_sprite("spr_city_mice_sign_03") if (sign_sprite == scr_84_get_sprite("spr_city_mice_sign_01") && global.plot >= 72) instance_destroy() if (sign_sprite == scr_84_get_sprite("spr_city_mice_sign_02") && global.plot >= 77) instance_destroy() if (sign_sprite == scr_84_get_sprite("spr_city_mice_sign_03") && global.plot >= 78) instance_destroy() start = false sign_alpha = 0 fade_in = false fade_out = false finish = false fade_counter = 0 layer_amount = 4 current_index = 0 scr_depth()