if (xspeed != 0) image_speed = clamp(xspeed, -1, 1); if (yspeed != 0) image_speed = clamp(yspeed, -1, 1); ht = image_yscale / 2; wd = image_xscale / 2; for (var i = 0; i < ht; i++) { for (var j = 0; j < wd; j++) draw_sprite_ext(sprite_index, image_index, x + (j * 40), y + (i * 40), 2, 2, 0, c_white, image_alpha); }