spawnVase = 0; triggered = 0; monsterCount = 0; con = 0; timer = 0; init_butler = false; readtrigger = 0; readcount = 0; if (global.flag[541] != 0) global.flag[385] = 1; if (global.flag[385] == 0) { with (obj_queenvase) { if (y > 540) instance_destroy(); } } if (global.flag[385] != 0) { with (obj_npc_butler) instance_destroy(); instance_create(0, 0, obj_controller_potparadise); instance_destroy(); }