type = 0; init = false; con = 0; actor = -1; spam_car = room == room_dw_mansion_b_east; default_sprite_front = spam_car ? spr_sneo_car_front : spr_kris_coaster_front; default_sprite_back = spam_car ? spr_sneo_car_back : spr_kris_coaster_back; hurt_sprite_front = spam_car ? spr_sneo_car_front : spr_kris_coaster_hurt_front; hurt_sprite_back = spam_car ? spr_sneo_car_back : spr_kris_coaster_hurt_back; hurt_character_sprite = spr_krisb_hurt; character_sprite = spr_krisr_dark; character_offset_x = 0; character_offset_y = 0; character_speed = 0.25; image_speed = 1; coaster_offset_x = -25; coaster_offset_y = 40; hurt = false; siner = 0; stop_siner = 0; target_x = 0; target_x_end = 0; animate = false; siner0 = 0; siner_add0 = 0; siner_amplitude0 = 10; siner_direction0 = 0; siner_type0 = "sin"; siner_visual0 = 1; sinerx = 0; sinery = 0; battlecoasterx = 0;