if (con == 0) { image_xscale += 0.5; timer++; if (timer == 10) { tail = instance_create(camerax() + 320, 0, obj_clovertail); tail.damage = damage; tail.target = target; con = 1; timer = 0; } } if (global.turntimer <= 5 && instance_exists(obj_clovertail) && obj_clovertail.con == 1) obj_clovertail.con = 2; if (global.turntimer <= 0 && con == 1) con = 2; if (con == 2) { image_xscale -= 0.5; timer++; if (timer == 10) { instance_destroy(); obj_clubsenemy.notail = 0; } }