draw_self(); if (state == 0) draw_sprite_ext(spr_sparks, image_index, x - 10, y, 1, -1, 270, c_white, 1); if (state == 0) draw_sprite_ext(spr_sparks, image_index, x - 10, y + 480, 1, 1, 90, c_white, 1); image_index += 1;