direction = 180; image_angle = direction; chain_max = 0; chain_number = 0; chaincon = 0; framerule = 0; maxspeed = 24; factor = 12; chainrate = 1; type = 1; btimer = 20; smashtime = 0; inv = 60; timepoints = 0; grazepoints = 3; target = 0; damage = 50; grazed = 0; grazetimer = 0;