if (global.flag[438] == 0 && other.havenoelle == true) { if (instance_exists(obj_battleback)) { if (room == room_dw_city_big_1) global.flag[438] = 1; if (room == room_dw_city_roadblock) global.flag[438] = 2; debug_message("global.flag[438]=" + string(global.flag[438])); scr_tempsave(); } }