if (screencount < screenmax) { var x_offset = 0; if (global.lang == "ja") { if (screencount == 1) x_offset -= 12; else if (screencount == 3) x_offset += 18; } screen[screencount] = instance_create((screenx[screencount] * 2) + camerax() + x_offset, (screeny[screencount] * 2) + cameray(), obj_queenscreen); screen[screencount].sprite_index = scr_84_get_sprite("spr_queenscreen"); screen[screencount].image_index = screenimage[screencount]; screencount++; } alarm[5] = 2;