if (i_ex(desk_marker) && desk_marker.visible == 1) { if (standing == 0) { if (instance_exists(obj_actor)) { with (obj_actor) depth = 110; } } if (standing == 1) { if (instance_exists(obj_actor)) { with (obj_actor) { if (global.flag[457] == 1) { if (name != "noelle" && name != "berdly") depth = 0; } else if (name != "noelle") { depth = 0; } } } } if (standing == 2) { if (instance_exists(obj_actor)) { with (obj_actor) { if (name != "noelle" && name != "berdly") depth = 0; } } } } if (con == 1) { con = 2; global.interact = 1; with (obj_mainchara) { x = 187; y = 121; visible = 0; } cutscene_master = scr_cutscene_make(); c_msgside("bottom"); kr = 0; kr_actor = instance_create(187, 121, obj_actor); scr_actor_setup(kr, kr_actor, "kris"); kr_actor.sprite_index = spr_krisu; c_sel(kr); c_facing("u"); su = 1; su_actor = instance_create(157, 114, obj_actor); scr_actor_setup(su, su_actor, "susie"); su_actor.sprite_index = spr_susie_walk_up_lw; su_actor.specialsprite[0] = spr_cutscene_03a_susie_kris_shake; c_sel(su); c_facing("u"); no = 2; no_actor = instance_create(201, 67, obj_actor); scr_actor_setup(no, no_actor, "noelle"); no_actor.sprite_index = spr_cutscene_28b_noelle_desk_sleep; c_sel(no); c_autowalk(0); c_halt(); be = 3; be_actor = instance_create(166, 68, obj_actor); scr_actor_setup(be, be_actor, "berdly"); be_actor.sprite_index = spr_cutscene_28b_berdly_desk_sleep; c_sel(be); c_autowalk(0); c_halt(); bo_no = 4; bo_no_actor = instance_create(177, 100, obj_actor); scr_actor_setup(bo_no, bo_no_actor, "books"); bo_no_actor.sprite_index = spr_cutscene_28b_books_table_noelle; c_sel(bo_no); c_autowalk(0); c_halt(); bo_be = 5; bo_be_actor = instance_create(177, 100, obj_actor); scr_actor_setup(bo_be, bo_be_actor, "books"); bo_be_actor.sprite_index = spr_cutscene_28b_books_table_berdly; c_sel(bo_be); c_autowalk(0); c_halt(); } if (con == 2) { con = 3; c_var_lerp_instance(whiteall, "image_alpha", 1, 0, 30); c_wait(60); c_var_instance(id, "show_border", true); if (scr_sideb_get_phase() >= 2) { c_wait(60); c_soundplay_x(snd_phone, 0.7, 1); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_wake_left); c_wait(30); c_soundplay_x(snd_phone, 0.7, 1); c_wait(30); global.typer = 12; global.darkzone = 0; c_speaker("noelle"); c_msgsetloc(0, "\\EF* H-huh..^1. Berdly's..^1. alarm?/", "obj_ch2_scene28b_slash_Step_0_gml_120_0"); c_msgnextloc("\\E4* A dream...? It was really just a.../%", "obj_ch2_scene28b_slash_Step_0_gml_121_0"); c_talk_wait(); c_sprite(spr_cutscene_28b_noelle_desk_shocked); c_shakeobj(); c_wait(60); c_speaker("noelle"); c_msgsetloc(0, "\\EE* Susie!?/", "obj_ch2_scene28b_slash_Step_0_gml_131_0"); c_msgnextloc("\\ES* Susie^1! What are you doing here?/", "obj_ch2_scene28b_slash_Step_0_gml_132_0"); c_facenext("susie", 3); c_msgnextloc("\\E3* Uhh.../", "obj_ch2_scene28b_slash_Step_0_gml_134_0"); c_msgnextloc("\\E2* You invited us to study. Remember?/%", "obj_ch2_scene28b_slash_Step_0_gml_135_0"); c_talk_wait(); c_sprite(spr_cutscene_28b_noelle_desk_down); c_speaker("noelle"); c_msgsetloc(0, "\\E4* Oh^1, right^1! I did^1, didn't I^1! Haha!/", "obj_ch2_scene28b_slash_Step_0_gml_142_0"); c_facenext("susie", 3); c_msgnextloc("\\E3* ..^1. uhh^1, you're in a good mood./", "obj_ch2_scene28b_slash_Step_0_gml_144_0"); c_msgnextloc("\\EL* Did you^1, uh^1, have a good dream?/", "obj_ch2_scene28b_slash_Step_0_gml_145_0"); c_facenext("noelle", 4); c_msgnextloc("\\E4* It was a nightmare./", "obj_ch2_scene28b_slash_Step_0_gml_147_0"); c_facenext("susie", 6); c_msgnextloc("\\E6* Oh./", "obj_ch2_scene28b_slash_Step_0_gml_149_0"); c_facenext("noelle", "b"); c_msgnextloc("\\Eb* I'm..^1. just happy I woke up./", "obj_ch2_scene28b_slash_Step_0_gml_151_0_b"); c_facenext("susie", 12); c_msgnextloc("\\EC* .../", "obj_ch2_scene28b_slash_Step_0_gml_153_0"); c_facenext("noelle", 6); c_msgnextloc("\\E6* The..^1. end was nice^1, though./", "obj_ch2_scene28b_slash_Step_0_gml_155_0"); c_facenext("susie", 7); c_msgnextloc("\\E7* What happened?/%", "obj_ch2_scene28b_slash_Step_0_gml_157_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_shocked); c_shakeobj(); c_speaker("noelle"); c_msgsetloc(0, "\\EM* HAHA^1, w-well^1, umm ---/%", "obj_ch2_scene28b_slash_Step_0_gml_168_0"); c_talk_wait(); c_sprite(spr_cutscene_28b_noelle_desk_left); c_speaker("noelle"); c_msgsetloc(0, "\\EO* HAHA HEY^1, Berdly time to get up and go!/%", "obj_ch2_scene28b_slash_Step_0_gml_175_0"); c_talk_wait(); c_wait(90); c_sprite(spr_cutscene_28b_noelle_desk_left_unhappy); c_speaker("noelle"); c_msgsetloc(0, "\\E5* ..^1. Berdly?/%", "obj_ch2_scene28b_slash_Step_0_gml_184_0"); c_talk_wait(); c_wait(90); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_down); c_walk("l", 5, 5); c_wait(15); c_autowalk(0); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_var_instance(id, "standing", 1); c_walk("u", 4, 5); c_sel(bo_no); c_visible(0); c_sel(bo_be); c_visible(0); c_wait(5); c_soundplay(snd_wing); c_sprite(spr_cutscene_28b_noelle_walk_books_left); c_speaker("noelle"); c_msgsetloc(0, "\\E4* Gosh^1, you've been studying too much^1, Berdly./", "obj_ch2_scene28b_slash_Step_0_gml_208_0"); c_msgnextloc("\\E0* Honestly^1, you deserve a little rest^1, y'know?/", "obj_ch2_scene28b_slash_Step_0_gml_209_0"); c_msgnextloc("\\E4* Sweet dreams!/%", "obj_ch2_scene28b_slash_Step_0_gml_210_0"); c_talk_wait(); c_sel(kr); c_facing("r"); c_sel(su); c_facing("r"); c_sel(no); c_sprite(spr_cutscene_28b_noelle_walk_books_right); c_imagespeed(0.25); c_walk("r", 4, 22); c_delaywalk(24, "d", 4, 23); c_delaywalk(51, "l", 4, 34); c_wait(23); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_imagespeed(0.25); c_wait(23); c_var_instance(desk_marker, "visible", 0); c_sprite(spr_cutscene_28b_noelle_walk_books_left); c_imagespeed(0.25); c_wait(34); c_halt(); c_sprite(spr_cutscene_28b_noelle_walk_books_up); c_sel(kr); c_facing("d"); c_sel(su); c_facing("d"); c_msgside("top"); c_sel(no); c_sprite(spr_cutscene_28b_noelle_head_tilt); c_imagespeed(0.1); c_wait(24); c_imagespeed(0); c_imageindex(2); c_wait(30); c_sel(su); c_facing("d"); c_sel(kr); c_facing("d"); c_wait(30); c_speaker("susie"); c_msgsetloc(0, "\\EK* Wh..^1. what are you doing?/", "obj_ch2_scene28b_slash_Step_0_gml_271_0"); c_facenext("noelle", 0); c_msgnextloc("\\E0* You don't have a tail^1, do you^1, Susie?/", "obj_ch2_scene28b_slash_Step_0_gml_273_0_b"); c_facenext("susie", 17); c_msgnextloc("\\EH* H-huh!? N-no way^1, of course not!/", "obj_ch2_scene28b_slash_Step_0_gml_275_0"); c_facenext("noelle", 4); c_msgnextloc("\\E4* Really? That's great!/%", "obj_ch2_scene28b_slash_Step_0_gml_277_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_imagespeed(0.2); c_walk("d", 3, 100); c_wait(60); c_speaker("susie"); c_msgsetloc(0, "\\E0* ...That was weird^1, Kris./", "obj_ch2_scene28b_slash_Step_0_gml_289_0"); c_msgnextloc("\\EC* Somehow^1, it doesn't feel like we just saved the world.../%", "obj_ch2_scene28b_slash_Step_0_gml_290_0"); c_talk_wait(); } else { c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_wakes_right); c_speaker("berdly"); c_msgsetloc(0, "\\E3* H..^1. huh...?/", "obj_ch2_scene28b_slash_Step_0_gml_113_0"); c_msgnextloc("* What..^1. what happened?/%", "obj_ch2_scene28b_slash_Step_0_gml_114_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_wake_left); c_speaker("noelle"); c_msgsetloc(0, "\\E9* Oh..^1. it WAS a dream^1, wasn't it.../", "obj_ch2_scene28b_slash_Step_0_gml_122_0"); c_facenext("berdly", 3); c_msgnextloc("\\E3* Huh..^1. A dream? That was all..^1. A DREAM?/", "obj_ch2_scene28b_slash_Step_0_gml_124_0"); c_msgnextloc("\\E0* .../", "obj_ch2_scene28b_slash_Step_0_gml_125_0"); c_msgnextloc("\\E5* ..^1. Of..^1. of course!^1! That MUST have been a dream!!/", "obj_ch2_scene28b_slash_Step_0_gml_126_0"); c_msgnextloc("\\E6* Such feelings..^1. such thoughts..^1. Oh^1, sweet lady of justice!!/", "obj_ch2_scene28b_slash_Step_0_gml_127_0"); c_msgnextloc("\\E7* To think^1, I would ever think Susie would be.../%", "obj_ch2_scene28b_slash_Step_0_gml_128_0"); c_talk_wait(); c_wait(30); c_sprite(spr_cutscene_28b_noelle_desk_shocked); c_shakeobj(); c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_shocked); c_shakeobj(); c_speaker("berdly"); c_msgsetloc(0, "\\E3* SUSIE!?/", "obj_ch2_scene28b_slash_Step_0_gml_141_0"); c_facenext("noelle", "B"); c_msgnextloc("\\EB* S..^1. Susie!? Wh..^1. What are you doing here!?/%", "obj_ch2_scene28b_slash_Step_0_gml_143_0"); c_talk_wait(); c_sel(su); c_facing("r"); c_speaker("susie"); c_msgsetloc(0, "* Uhhhh^1,/", "obj_ch2_scene28b_slash_Step_0_gml_151_0"); c_msgnextloc("\\E3* ..^1. you invited us to study. Remember?/%", "obj_ch2_scene28b_slash_Step_0_gml_152_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_down); c_sel(su); c_facing("u"); c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_down); c_speaker("noelle"); c_msgsetloc(0, "\\EJ* O-oh^1, right^1, I^1, err-- I--/%", "obj_ch2_scene28b_slash_Step_0_gml_163_0"); c_talk_wait(); c_sprite(spr_cutscene_28b_berdly_desk_right); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_left); c_speaker("berdly"); c_msgsetloc(0, "\\E3* What!? Studying with THEM??/", "obj_ch2_scene28b_slash_Step_0_gml_173_0"); c_msgnextloc("\\EI* Noelle!^1! Heavens to yikes!^1! They're..^1. they're.../%", "obj_ch2_scene28b_slash_Step_0_gml_174_0"); c_talk_wait(); c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_down); c_speaker("berdly"); c_msgsetloc(0, "\\E9* .../%", "obj_ch2_scene28b_slash_Step_0_gml_182_0"); c_talk_wait(); c_sprite(spr_cutscene_28b_berdly_desk_right); c_speaker("berdly"); c_msgsetloc(0, "\\E5* ..^1. Well^1, I guess we could..^1. TRY it./%", "obj_ch2_scene28b_slash_Step_0_gml_189_0"); c_talk_wait(); c_soundplay_x(snd_phone, 0.7, 1); c_wait(30); c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_shocked); c_shakeobj(); c_speaker("berdly"); c_msgsetloc(0, "\\E3* H..^1. Huh?? My..^1. my alarm??/%", "obj_ch2_scene28b_slash_Step_0_gml_202_0"); c_talk_wait(); c_speaker("berdly"); c_msgsetloc(0, "\\E3* Ahh^1, I'm going to be late for my shift with Ms. Boom!!/%", "obj_ch2_scene28b_slash_Step_0_gml_206_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_shocked); c_shakeobj(); c_speaker("noelle"); c_msgsetloc(0, "\\EE* Oh no^1, how is it that late already!?/%", "obj_ch2_scene28b_slash_Step_0_gml_214_0"); c_talk_wait(); c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_down); if (global.flag[457] == 0) c_walk("l", 6, 2); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_left); c_speaker("berdly"); c_msgsetloc(0, "\\E1* Well^1, adieu^1, everyone. I must gather my booklongings./%", "obj_ch2_scene28b_slash_Step_0_gml_226_0"); c_talk_wait(); if (global.flag[457] == 1) { c_soundplay(snd_wing); c_sel(bo_be); c_visible(0); c_var_instance(id, "standing", 1); c_sel(be); c_autowalk(0); c_sprite(spr_berdly_walk_down_lw_books); c_halt(); c_walk("u", 4, 4); c_wait(15); c_speaker("berdly"); c_msgsetloc(0, "\\E1* Ahh^1, how I love the texture of freshly-picked-up books!/%", "obj_ch2_scene28b_slash_Step_0_gml_469_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_down); c_wait(5); c_autowalk(0); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_walk("u", 4, 5); c_sel(bo_no); c_visible(0); c_wait(5); c_soundplay(snd_wing); c_sel(no); c_sprite(spr_cutscene_28b_noelle_walk_books_left); c_sel(be); c_sprite(spr_berdly_walk_right_lw_books); c_var_instance(id, "standing", 2); c_speaker("berdly"); c_msgsetloc(0, "* Now^1, let us hasten^1, my dear Noelle!/%", "obj_ch2_scene28b_slash_Step_0_gml_493_0"); c_talk_wait(); c_sel(kr); c_facing("r"); c_sel(su); c_facing("r"); c_sel(be); c_sprite(spr_berdly_walk_down_lw_books); c_imagespeed(0.25); c_sprite(spr_berdly_walk_right_lw_books); c_imagespeed(0.25); c_walkdirect(264, 55, 37); c_delaycmd(38, "imagespeed", 0.25); c_delaycmd(38, "sprite", spr_berdly_walk_down_lw_books); c_delaywalk(38, "d", 3, 30); c_delaycmd(69, "imagespeed", 0.25); c_delaycmd(69, "sprite", spr_berdly_walk_left_lw_books); c_delaywalk(69, "l", 4, 20); c_delaycmd(90, "sprite", spr_berdly_walk_up_lw_books); c_delaycmd(90, "imagespeed", 0); } else { c_sel(be); c_sprite(spr_cutscene_28b_berdly_desk_books_lift); c_emote("?", 30); c_wait(30); c_sprite(spr_cutscene_28b_berdly_desk_holds_arm); c_speaker("berdly"); c_msgsetloc(0, "\\E5* H..^1. huh? That's funny^1, my right arm..^1. won't move./", "obj_ch2_scene28b_slash_Step_0_gml_237_0"); c_facenext("noelle", "C"); c_msgnextloc("\\EC* O-oh...? It must have fallen asleep./%", "obj_ch2_scene28b_slash_Step_0_gml_239_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_28b_noelle_desk_down); c_walk("l", 5, 5); c_wait(15); c_autowalk(0); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_var_instance(id, "standing", 1); c_walk("u", 4, 5); c_sel(bo_no); c_visible(0); c_sel(bo_be); c_visible(0); c_wait(5); c_soundplay(snd_wing); c_sprite(spr_cutscene_28b_noelle_walk_books_left); c_speaker("noelle"); c_msgsetloc(0, "\\E4* Here. I'll carry your books for you^1, Berdly./%", "obj_ch2_scene28b_slash_Step_0_gml_264_0"); c_talk_wait(); c_sel(be); c_sprite(spr_berdly_walk_right_lw_brokenArm); c_var_instance(id, "standing", 2); c_speaker("berdly"); c_msgsetloc(0, "\\E5* Ah^1, Noelle..^1. You're..^1. always helping me. Thank you./%", "obj_ch2_scene28b_slash_Step_0_gml_273_0"); c_talk_wait(); c_sel(kr); c_facing("r"); c_sel(su); c_facing("r"); c_sel(be); c_sprite(spr_berdly_walk_down_lw_brokenArm); c_imagespeed(0.25); c_walk_wait("u", 4, 4); c_actorsetsprites(be_actor, 0, spr_berdly_walk_right_lw_brokenArm, spr_berdly_walk_down_lw_brokenArm, 0); c_autowalk(1); c_walk("r", 3, 37); c_delaywalk(38, "d", 3, 30); c_delaywalk(69, "l", 4, 20); c_delayfacing(90, "u"); } c_sel(no); c_sprite(spr_cutscene_28b_noelle_walk_books_right); c_imagespeed(0.25); c_walkdirect(263, 50, 22); c_delaywalk(24, "d", 4, 23); c_delaywalk(51, "l", 4, 34); c_wait(23); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_imagespeed(0.25); c_wait(23); c_var_instance(desk_marker, "visible", 0); c_sprite(spr_cutscene_28b_noelle_walk_books_left); c_imagespeed(0.25); c_wait(34); c_halt(); c_sprite(spr_cutscene_28b_noelle_walk_books_up); c_sel(kr); c_facing("d"); c_sel(su); c_facing("d"); c_wait(30); c_msgside("top"); c_speaker("berdly"); c_msgsetloc(0, "* ..^1. Good day^1, Kris. ..^1. Susie./%", "obj_ch2_scene28b_slash_Step_0_gml_325_0"); c_talk_wait(); c_sel(be); if (global.flag[457] == 0) { c_autowalk(1); } else { c_sprite(spr_berdly_walk_down_lw_books); c_imagespeed(0.25); } c_walkdirect_wait(148, 181, 14); c_walk_wait("d", 4, 30); c_halt(); c_speaker("noelle"); c_msgsetloc(0, "\\E0* Bye Kris!/", "obj_ch2_scene28b_slash_Step_0_gml_334_0"); c_msgnextloc("\\EO* And..^1. umm..^1. bye^1, Susie!/%", "obj_ch2_scene28b_slash_Step_0_gml_335_0"); c_talk_wait(); c_sel(kr); c_facing("l"); c_sel(su); c_facing("l"); c_speaker("susie"); c_msgsetloc(0, "\\EB* Umm..^1. see ya./%", "obj_ch2_scene28b_slash_Step_0_gml_346_0"); c_talk_wait(); c_sel(kr); c_facing("u"); c_sel(su); c_facing("u"); c_sel(no); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_imagespeed(0.25); c_walk_wait("d", 1, 30); c_wait(15); c_sprite(spr_cutscene_28b_noelle_walk_books_up); c_wait(15); c_sprite(spr_cutscene_28b_noelle_head_tilt); c_imagespeed(0.1); c_wait(24); c_imagespeed(0); c_imageindex(2); c_wait(30); c_sel(su); c_autowalk(0); c_sprite(spr_cutscene_28b_susie_turn_around_lw); c_arg_objectxy(su_actor, -15, 0); c_setxy(x, y); c_soundplay(snd_whip_hard); c_sel(kr); c_facing("d"); c_wait(30); c_sel(su); c_sprite(spr_cutscene_28b_susie_angry_down_lw); c_soundplay(snd_sussurprise); c_autowalk(0); c_walkdirect_wait(142, 139, 3); c_var_instance(id, "susie_mad", true); c_speaker("susie"); c_msgsetloc(0, "\\EH* WHAT!? WHAT!? Are you looking for something!?/%", "obj_ch2_scene28b_slash_Step_0_gml_402_0"); c_talk_wait(); c_sel(no); c_soundplay(snd_escaped); c_sprite(spr_cutscene_28b_noelle_walk_books_down); c_imagespeed(0.25); c_walk("d", 5, 20); c_delaycmd(20, "soundplay", snd_doorclose); c_var_instance(id, "susie_mad", false); c_sel(su); c_setxy(142, 139); c_speaker("noelle"); c_msgsetloc(0, "\\EE* N-nothing!^1! B-bye!!/%", "obj_ch2_scene28b_slash_Step_0_gml_418_0"); c_talk_wait(); c_wait(15); c_sel(su); c_arg_objectxy(su_actor, 15, 0); c_setxy(x, y); c_facing("u"); c_wait(1); c_autowalk(1); c_walk_wait("u", 1, 23); c_wait(30); c_facing("r"); c_speaker("susie"); c_msgsetloc(0, "* The heck is her problem^1, anyway?/", "obj_ch2_scene28b_slash_Step_0_gml_434_0"); c_msgnextloc("* Way to treat someone who just saved the WORLD./%", "obj_ch2_scene28b_slash_Step_0_gml_435_0"); c_talk_wait(); } c_wait(5); c_sel(su); c_sprite(spr_cutscene_03b_susie_shock_lw); c_shakeobj(); c_wait(60); c_autowalk(0); c_sprite(spr_cutscene_03a_susie_kris_shake); c_imagespeed(0.5); c_arg_objectxy(su_actor, 18, 2); c_setxy(x, y); c_flip("x"); c_sel(kr); c_visible(0); c_speaker("susie"); c_msgsetloc(0, "\\EE* KRIS!^1! Hey^1, wait a sec^1, Kris!!/", "obj_ch2_scene28b_slash_Step_0_gml_460_0"); c_msgnextloc("\\EP* We..^1. we just actually saved the world^1, didn't we!?/", "obj_ch2_scene28b_slash_Step_0_gml_461_0"); c_msgnextloc("\\EP* Damn^1, we really are heroes^1!/", "obj_ch2_scene28b_slash_Step_0_gml_462_0"); c_msgnextloc("\\EN* And no one even knows!/%", "obj_ch2_scene28b_slash_Step_0_gml_463_0"); c_talk_wait(); c_visible(1); c_facing("l"); c_sel(su); c_autowalk(1); c_sprite(spr_susie_walk_down_lw); c_arg_objectxy(su_actor, 0, -2); c_setxy(x, y); c_flip("x"); c_speaker("susie"); c_msgsetloc(0, "\\EO* ..^1. guess it's better that way though^1, right?/%", "obj_ch2_scene28b_slash_Step_0_gml_478_0"); c_talk_wait(); c_facing("r"); c_speaker("susie"); c_msgsetloc(0, "\\EP* People'd freak out if they knew the world's in danger./%", "obj_ch2_scene28b_slash_Step_0_gml_485_0"); c_talk_wait(); c_autowalk(0); c_sprite(spr_susie_head_scratch); c_arg_objectxy(su_actor, -5, -2); c_setxy(x, y); c_imagespeed(0.25); c_speaker("susie"); c_msgsetloc(0, "\\EB* ..^1. though^1, kinda sucks Noelle has to forget^1, too.../", "obj_ch2_scene28b_slash_Step_0_gml_495_0"); c_msgnextloc("\\E0* .../%", "obj_ch2_scene28b_slash_Step_0_gml_496_0"); c_talk_wait(); c_autowalk(1); c_facing("r"); c_arg_objectxy(su_actor, 5, 2); c_setxy(x, y); c_speaker("susie"); c_msgsetloc(0, "\\E1* Whatever. Let's get out of here./%", "obj_ch2_scene28b_slash_Step_0_gml_506_0"); c_talk_wait(); c_sel(kr); c_facing("d"); c_sel(su); c_walkdirect_wait(146, 162, 15); c_walk_wait("d", 4, 30); c_soundplay(snd_doorclose); c_wait(30); } if (con == 3) { con = 50; global.facing = 0; c_actortokris(); c_terminatekillactors(); } if (con == 50 && !i_ex(obj_cutscene_master)) { global.interact = 0; global.facing = 0; con = 51; global.plot = 200; layer_set_visible("GIVE_DEPTH", true); instance_create(0, 0, obj_bg_givedepth); instance_destroy(desk_marker); } if (con == 51 && obj_mainchara.y >= 186) { global.interact = 1; kris_leave = true; con = 52; } if (kris_leave && con == 52) { con = 53; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); c_var_lerp_instance(blackall, "image_alpha", 0, 1, 30); c_wait(45); c_speaker("no_one"); c_msgsetloc(0, "* (Before you left, you gathered up everything in the room...)/%", "obj_ch2_scene28b_slash_Step_0_gml_561_0"); c_talk_wait(); c_wait(30); c_waitcustom(); } if (con == 53 && customcon == 1) { con = 55; global.interact = 3; global.entrance = 23; instance_create(0, 0, obj_persistentfadein); room_goto(room_library); } if (susie_mad) { susie_mad_timer++; if (susie_mad_timer >= 2) { susie_mad_timer = 0; with (su_actor) { x = 142 + choose(-2, -1, 1, 2); y = 139 + choose(-2, -1, 1, 2); } } }