if (!leave) { draw_sprite_ext(kr_sprite, 0, x + x_pos, y + y_pos, 2, 2, 0, c_white, image_alpha); if (scr_sideb_get_phase() < 2) draw_sprite_ext(su_sprite, su_anim_index, x + x_pos, y + y_pos, 2, 2, 0, c_white, image_alpha); if (ra_shake) { shakeamt -= shakereduct; on *= -1; ral_x = nowx + (shakeamt * on); if (shakeamt <= 0) { ra_shake = false; ral_x = x; } } else { ral_x = x; } draw_sprite_ext(ra_sprite, ra_anim_index, ral_x + x_pos, y + y_pos, 2, 2, 0, c_white, image_alpha); } draw_sprite_ext(hand_sprite, 0, x + x_pos, y + y_pos, 2, 2, 0, c_white, image_alpha);