if (obj_mainchara.x > 1120 && con == -1) { con = 1; global.interact = 1; global.facing = 1; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); qu = 4; qu_actor = instance_create(1670, 130, obj_actor); scr_actor_setup(qu, qu_actor, "queen"); qu_actor.sprite_index = spr_cutscene_26_queen_back; c_sel(qu); c_autowalk(0); c_imagespeed(0.25); no = 5; no_actor = instance_create(2146, 167, obj_actor); scr_actor_setup(no, no_actor, "noelle"); no_actor.sprite_index = spr_noelle_walk_down_dw; c_sel(no); c_autodepth(0); no_actor.depth = queenhand.depth - 100; c_visible(0); qu_flame = 6; qu_flame_actor = scr_dark_marker(1670, 130, spr_queen_chair_flame_side); scr_actor_setup_nofacing(qu_flame, qu_flame_actor, "qu_flame"); c_sel(qu_flame); c_imagespeed(0.25); c_stickto(qu_actor, 100); queenwinehand = scr_dark_marker(1600, cameray() + view_hport[0] + 100, spr_cutscene_26_queen_giga_hand_glass); queenwinehand.depth = 1000100; queenwinehand.image_speed = 0; queenwinehand.visible = 0; queenfistleft = scr_dark_marker(1770, cameray() + view_hport[0] + 100, spr_cutscene_26_queen_giga_fist_left); queenfistleft.depth = 1000240; queenfistleft.visible = 0; damage1 = scr_dark_marker(1680, 266, spr_cutscene_26_slam_damage); damage1.depth = 950000; damage1.visible = 0; damage2 = scr_dark_marker(2100, 266, spr_cutscene_26_slam_damage); damage2.depth = 950000; damage2.visible = 0; } if (con == 1) { con = 2; alarm[0] = 30; c_wait(15); c_mus2("volume", 0, 30); c_pannable(1); c_panspeed_wait(5, 0, 120); c_mus("free_all"); c_msgside("bottom"); c_var_instance(id, "set_queen_voice", true); c_speaker("no_name"); c_msgsetloc(0, "* The Knight/", "obj_ch2_scene26_slash_Step_0_gml_98_0"); c_msgnextloc("* The Roaring Knight.../%", "obj_ch2_scene26_slash_Step_0_gml_99_0"); c_talk_wait(); c_var_instance(id, "laser_con", 0); c_msgsetloc(0, "* Today^1, It Deigned To Create This World/%", "obj_ch2_scene26_slash_Step_0_gml_100_0"); c_talk_wait(); c_waitcustom(); } if (con == 3 && obj_ch2_scene26_cityscape.cityscape_reveal && customcon == 1) { con = 4; alarm[0] = 30; customcon = 0; c_waitcustom_end(); c_sel(qu); c_autowalk(0); c_walkdirect(1581, 173, 15); c_var_instance(id, "laser_con", 1); c_msgsetloc(0, "* Reaching Its Long Hand To The Sky/%", "obj_ch2_scene26_slash_Step_0_gml_101_0"); c_talk_wait(); c_waitcustom(); } if (con == 5 && obj_ch2_scene26_cityscape.hand_both_reveal_finish && customcon == 1) { con = 6; alarm[0] = 30; customcon = 0; c_waitcustom_end(); c_var_instance(id, "laser_con", 2); c_msgsetloc(0, "* It Coursed Its Will Into Its Blade/%", "obj_ch2_scene26_slash_Step_0_gml_102_0"); c_talk_wait(); c_waitcustom(); } if (con == 7 && obj_ch2_scene26_cityscape.knife_hover && customcon == 1) { con = 10; alarm[0] = 30; customcon = 0; c_waitcustom_end(); c_var_instance(id, "laser_con", 3); c_msgsetloc(0, "* And Made/%", "obj_ch2_scene26_slash_Step_0_gml_103_0"); c_talk_wait(); c_sel(qu); c_autowalk(0); c_walkdirect(1670, 130, 15); c_msgsetloc(0, "* Thrusting The Fountain From The Earth/%", "obj_ch2_scene26_slash_Step_0_gml_104_0"); c_talk_wait(); c_wait(30); c_msgsetloc(0, "* .../", "obj_ch2_scene26_slash_Step_0_gml_115_0"); c_msgnextloc("* Unfortunately The World They Created/", "obj_ch2_scene26_slash_Step_0_gml_116_0"); c_msgnextloc("* Is Trapped Within The Confines Of The Library/", "obj_ch2_scene26_slash_Step_0_gml_117_0"); c_msgnextloc("* If Only We Had A Way To Make More Darkness/", "obj_ch2_scene26_slash_Step_0_gml_118_0"); c_msgnextloc("* We Might Be Able To Cover The Whole World/", "obj_ch2_scene26_slash_Step_0_gml_119_0"); c_msgnextloc("* .../", "obj_ch2_scene26_slash_Step_0_gml_120_0"); c_msgnextloc("* That Is When I Realized/", "obj_ch2_scene26_slash_Step_0_gml_131_0"); c_msgnextloc("* This Power..^1. This Power Of The Will/", "obj_ch2_scene26_slash_Step_0_gml_132_0"); c_msgnextloc("* This Power Of Determination.../%", "obj_ch2_scene26_slash_Step_0_gml_133_0"); c_talk(); c_wait_box(1); c_var_instance(id, "laser_con", 5); c_waittalk(); c_var_instance(id, "laser_con", 6); c_msgsetloc(0, "* Is This Not Something That All Lightners Possess...?/", "obj_ch2_scene26_slash_Step_0_gml_146_0"); c_msgnextloc("* If One Was Simply/", "obj_ch2_scene26_slash_Step_0_gml_159_0"); c_msgnextloc("* Determined Enough/%", "obj_ch2_scene26_slash_Step_0_gml_160_0"); c_talk_wait(); c_var_instance(id, "laser_con", 7); c_msgsetloc(0, "* Could Not Anyone Make A Dark Fountain?/", "obj_ch2_scene26_slash_Step_0_gml_161_0"); c_msgnextloc("* So Then/", "obj_ch2_scene26_slash_Step_0_gml_172_0"); c_msgnextloc("* If The Knight Has Taken Its Leave/", "obj_ch2_scene26_slash_Step_0_gml_173_0"); c_msgnextloc("* Then I Will Simply.../%", "obj_ch2_scene26_slash_Step_0_gml_184_0"); c_talk_wait(); c_var_instance(id, "laser_con", 8); c_msgsetloc(0, "* Make A New One/%", "obj_ch2_scene26_slash_Step_0_gml_185_0"); c_talk_wait(); c_wait(30); c_var_instance(id, "laser_con", 5); c_wait(30); if (scr_sideb_get_phase() < 2) { c_sel(qu); c_sprite(spr_queen_chair_pose); c_sel(qu_flame); c_sprite(spr_queen_chair_flame); c_panspeed(8, 0, 43); c_sel(qu); c_autowalk(0); c_walk_wait("r", 6, 45); c_msgzurasu(1); c_speaker("queen"); c_msgsetloc(0, "\\EB* Noelle Honey Darling Sweetie Gravy/", "obj_ch2_scene26_slash_Step_0_gml_207_0"); c_msgnextloc("\\E1* How Do You Find The Giant Hand?/%", "obj_ch2_scene26_slash_Step_0_gml_208_0"); c_talk_wait(); c_var_instance(id, "disable_face", true); c_speaker("noelle"); c_msgsetloc(0, "* .../%", "obj_ch2_scene26_slash_Step_0_gml_210_0"); c_talk_wait(); c_var_instance(id, "enable_face", false); c_speaker("queen"); c_msgsetloc(0, "\\E1* Great And How Do You Feel About Worlddomination?/%", "obj_ch2_scene26_slash_Step_0_gml_212_0"); c_talk_wait(); c_var_instance(id, "rudebuster", true); c_wait(10); c_sel(qu_flame); c_visible(0); c_sel(qu); c_jump(2442, cameray() + view_hport[0] + 100, 40, 30); c_wait(15); c_autodepth(0); c_depth(9500000); c_msgside("top"); c_msgzurasu(0); c_speaker("queen"); c_msgsetloc(0, "\\E8* Oooooo Ouchie Mama/%", "obj_ch2_scene26_slash_Step_0_gml_235_0"); c_talk_wait(); c_wait(40); c_sel(kr); c_setxy(1700, kr_actor.y); c_walkdirect(1800, 226, 30); c_sel(su); c_setxy(1700, su_actor.y); c_walkdirect(1870, 210, 30); c_sel(ra); c_setxy(1700, ra_actor.y); c_walkdirect(1725, 214, 30); c_panspeed(-5, 0, 25); c_var_instance(queenhand, "sprite_index", spr_cutscene_26_queen_giga_bonds_broken); c_sel(no); c_visible(1); c_soundplay(snd_jump); c_autowalk(0); c_jump_sprite(2105, 210, 10, 15, spr_noelle_shocked_dw, spr_noelle_kneel); c_wait(15); c_sprite(spr_noelle_kneel); c_var_lerp_instance(queenhand, "y", queenhand.y, cameray() + view_hport[0] + 200, 60); c_wait(30); c_sprite(spr_noelle_kneel_face_left); c_msgside("bottom"); c_speaker("noelle"); c_msgsetloc(0, "\\EN* S-Susie...^1! You..^1. you came to save me!/%", "obj_ch2_scene26_slash_Step_0_gml_277_0"); c_talk_wait(); c_sel(no); c_sprite(spr_noelle_kneel_happy); c_halt(); c_speaker("noelle"); c_msgsetloc(0, "\\E6* Somehow^1, I..^1. I..^1. I knew you would.../%", "obj_ch2_scene26_slash_Step_0_gml_285_0"); c_talk_wait(); c_sel(su); c_facing("u"); c_speaker("susie"); c_msgsetloc(0, "\\E3* Uh^1, you did?/%", "obj_ch2_scene26_slash_Step_0_gml_292_0"); c_talk_wait(); c_sel(no); c_sprite(spr_cutscene_23b_noelle_blush); c_halt(); c_speaker("noelle"); c_msgsetloc(0, "\\EP* Umm^1, I mean..^1. I..^1. umm.. well.../", "obj_ch2_scene26_slash_Step_0_gml_298_0"); c_msgnextloc("\\EL* .../%", "obj_ch2_scene26_slash_Step_0_gml_306_0"); c_talk_wait(); c_wait(5); c_sel(no); c_sprite(spr_noelle_shocked_dw); c_shakeobj(); c_sel(su); c_facing("r"); c_speaker("noelle"); c_msgsetloc(0, "\\EB* W..^1. Wait^1! Wait wait wait!!/", "obj_ch2_scene26_slash_Step_0_gml_319_0"); c_msgnextloc("\\EE* You need to get out of here!^1! Hurry!!/%", "obj_ch2_scene26_slash_Step_0_gml_320_0"); c_talk_wait(); c_sel(su); c_facing("susieunhappy"); c_facing("r"); c_sel(ra); c_facing("ralseiunhappy"); c_facing("r"); c_speaker("susie"); c_msgsetloc(0, "\\E6* H-huh?!/%", "obj_ch2_scene26_slash_Step_0_gml_333_0"); c_talk_wait(); c_mus("free_all"); c_soundplay(snd_queen_laugh_bitcrush_deep); c_wait(60); c_var_instance(id, "shakeloop", true); c_var_lerp_instance(bg_cover, "image_alpha", 0, 1, 60); c_sel(ra); c_sprite(spr_ralsei_hurt_overworld); c_sel(su); c_sprite(spr_susie_shock_r); c_wait(60); c_mus("free_all"); c_mus2("initloop", "giant_queen_appears.ogg", 0); c_sel(ra); c_facing("r"); c_sel(su); c_facing("r"); c_sel(no); c_facing("l"); c_wait(10); c_var_instance(id, "release_queen", true); c_wait(30); c_var_instance(id, "rockanim", true); c_var_instance(id, "rockdog", true); c_sel(kr); c_facing("u"); c_sel(ra); c_sprite(spr_ralsei_shocked_behind); c_sel(su); c_sprite(spr_susie_shocked_behind); c_sel(no); c_sprite(spr_noelle_shocked_behind_dw); c_wait(30); c_var_instance(id, "shakeloop", false); c_wait(30); c_soundplay(snd_queen_laugh_bitcrush_deep); c_var_instance(id, "queen_laugh_start", true); c_shake(); c_wait(62); c_var_instance(id, "queen_laugh_stop", true); c_wait(10); c_speaker("ralsei"); c_msgsetloc(0, "\\EC* Q..^1. Queen!?/", "obj_ch2_scene26_slash_Step_0_gml_436_0"); c_facenext("queen", "B"); c_msgnextloc("\\EB* Seems That You Failed To Notice/", "obj_ch2_scene26_slash_Step_0_gml_438_0"); c_msgnextloc("\\E6* The Giant Freaking Robot In The Middle Of My Palace/", "obj_ch2_scene26_slash_Step_0_gml_439_0"); c_facenext("noelle", "C"); c_msgnextloc("\\EC* Th..^1. this isn't good..^1. she's..^1. she's invincible like this!!/", "obj_ch2_scene26_slash_Step_0_gml_441_0"); c_facenext("susie", "K"); c_msgnextloc("\\EK* Huh?/", "obj_ch2_scene26_slash_Step_0_gml_443_0"); c_facenext("noelle", "B"); c_msgnextloc("\\EB* She..^1. she's been bragging about her final form all day!!/%", "obj_ch2_scene26_slash_Step_0_gml_445_0"); c_talk_wait(); c_sel(kr); c_facing("r"); c_sel(ra); c_facing("r"); c_sel(su); c_facing("r"); c_sel(no); c_facing("l"); c_wait(10); c_speaker("susie"); c_msgsetloc(0, "\\E4* H..^1. heh.../%", "obj_ch2_scene26_slash_Step_0_gml_464_0"); c_talk_wait(); c_sel(su); c_autowalk(0); c_sprite(spr_cutscene_09_susie_point); c_imageindex(0); c_imagespeed(0.15); c_speaker("susie"); c_msgsetloc(0, "\\EH* You think growing a few inches is gonna help!?/", "obj_ch2_scene26_slash_Step_0_gml_475_0"); c_facenext("queen", 0); c_msgnextloc("\\EO* Yes/%", "obj_ch2_scene26_slash_Step_0_gml_477_0"); c_talk_wait(); c_wait(10); c_sel(su); c_autowalk(1); c_facing("u"); c_var_instance(queenwinehand, "visible", 1); c_var_lerp_instance(queenwinehand, "y", queenwinehand.y, 149, 15); c_var_lerp_instance(queenwinehand, "x", 1850, 1600, 15, 3, "inout"); c_panspeed_wait(-5, 0, 20); c_wait(15); c_sel(su); c_facing("l"); c_sel(ra); c_facing("u"); c_sel(kr); c_facing("l"); c_var_instance(id, "winelaser", true); c_var_instance(queenwinehand, "image_index", 1); c_wait(4); c_sel(no); c_depth(96849); c_wait(4); c_soundplay(snd_shadowpendant); c_wait(15); c_wait(3); c_sel(su); c_facing("d"); c_sel(ra); c_facing("r"); c_sel(kr); c_facing("d"); c_panspeed_wait(20, 0, 5); c_sel(su); c_facing("r"); c_sel(kr); c_facing("r"); c_wait(7); c_sel(ra); c_soundplay(snd_impact); c_autowalk(0); c_sprite(spr_cutscene_10_ralsei_splat); c_addxy(-35, 50); c_shakeobj(); c_wait(2); c_sel(kr); c_shakeobj(); c_soundplay(snd_impact); c_sprite(spr_krisb_defeat); c_wait(2); c_sel(su); c_shakeobj(); c_soundplay(snd_impact); c_sprite(spr_susieb_defeat); c_wait(6); c_sel(no); c_shakeobj(); c_sprite(spr_noelle_kneel); c_wait(15); c_depth(no_actor.depth + 100); c_var_instance(queenwinehand, "image_index", 0); c_wait(15); c_var_lerp_instance(queenwinehand, "y", 149, queenwinehand.y, 15); c_var_lerp_instance(queenwinehand, "x", 1600, 1850, 15, 3, "inout"); c_wait(20); c_var_instance(queenwinehand, "visible", 0); c_speaker("queen"); c_msgsetloc(0, "\\E9* Are We Cool To Take Over The World Now/%", "obj_ch2_scene26_slash_Step_0_gml_645_0"); c_talk_wait(); c_speaker("noelle"); c_msgsetloc(0, "\\EA* S..^1. Susie..^1. let's just give up and.../%", "obj_ch2_scene26_slash_Step_0_gml_651_0"); c_talk_wait(); c_sel(su); c_facing("r"); c_speaker("susie"); c_msgsetloc(0, "\\EH* Hell if we're giving up now!!/%", "obj_ch2_scene26_slash_Step_0_gml_659_0"); c_talk_wait(); c_sel(no); c_autowalk(0); c_sprite(spr_noelle_kneel_shocked); c_imageindex(0); c_wait(10); c_speaker("noelle"); c_msgsetloc(0, "\\EF* S..^1. Susie...?/%", "obj_ch2_scene26_slash_Step_0_gml_671_0"); c_talk_wait(); c_sel(su); c_autowalk(0); c_sprite(spr_cutscene_09_susie_point); c_imageindex(0); c_imagespeed(0.15); c_speaker("susie"); c_msgsetloc(0, "\\EQ* So what if you got another form!?/", "obj_ch2_scene26_slash_Step_0_gml_682_0"); c_msgnextloc("\\E5* We've got one too!!/%", "obj_ch2_scene26_slash_Step_0_gml_683_0"); c_talk_wait(); c_sel(kr); c_facing("r"); c_sel(ra); c_autowalk(1); c_facing("r"); c_addxy(35, -50); c_wait(10); c_sel(su); c_autowalk(1); c_facing("l"); c_speaker("susie"); c_msgsetloc(0, "\\EN* Kris^1, Ralsei^1, c'mon!!/%", "obj_ch2_scene26_slash_Step_0_gml_700_0"); c_talk_wait(); c_delaycmd4(10, "fadeout", 20, 16777215, 0, 0); c_wait(30); c_sel(ra); c_setxy(1910, 225); c_sprite(spr_cutscene_10_ralsei_stool); c_sel(kr); c_visible(0); c_sel(su); c_sprite(spr_cutscene_10_susie_kris_t_pose_front); c_setxy(1960, 210); c_wait(15); c_fadein(15); c_wait(15); c_soundplay(snd_jump); c_jump(1890, 180, 20, 15); c_wait(15); c_sprite(spr_cutscene_10_susie_kris_t_pose_back); c_wait(15); c_sel(no); c_sprite(spr_noelle_shocked_dw); c_imageindex(0); c_imagespeed(0); c_speaker("noelle"); c_msgsetloc(0, "\\EK* Wh..^1. what are you doing!?/", "obj_ch2_scene26_slash_Step_0_gml_740_0"); c_facenext("susie", 1); c_msgnextloc("\\E1* This is our ultimate.../", "obj_ch2_scene26_slash_Step_0_gml_742_0"); c_msgnextloc("\\EK* Uh...^1. w-wait a sec^1, now that you mention it.../%", "obj_ch2_scene26_slash_Step_0_gml_743_0"); c_talk_wait(); c_facing("u"); c_speaker("queen"); c_msgsetloc(0, "\\EB* Oh No It Appears I Am Evenly Matched/", "obj_ch2_scene26_slash_Step_0_gml_750_0"); c_msgnextloc("\\E7* I Hope You Won't Mind If I Don't Hold Back/%", "obj_ch2_scene26_slash_Step_0_gml_751_0"); c_talk_wait(); c_var_instance(queenfistleft, "visible", 1); c_var_instance(queenfistleft, "depth", 1000100); c_var_lerp_instance(queenfistleft, "y", queenfistleft.y, 25, 5); c_wait(10); c_var_instance(queenfistleft, "depth", 900000); c_var_lerp_instance(queenfistleft, "y", 25, 15, 5); c_wait(5); c_var_instance(id, "fist_explode", true); c_var_lerp_instance(queenfistleft, "y", 15, 187, 3); c_wait(3); c_soundplay(snd_impact); c_soundplay(snd_bomb); c_shake(); c_sel(qu); c_visible(0); c_var_instance(queenhand, "visible", 0); c_sel(no); c_sprite(spr_noelle_shocked_dw); c_sel(kr); c_setxy(1890, 220); c_visible(1); c_autowalk(0); c_jump_sprite(2023, 720, 40, 30, spr_kris_fall_d_dw, spr_kris_fall_d_dw); c_delaycmd(5, "sprite", spr_kris_fall_d_dw); c_imagespeed(0.25); c_sel(ra); c_autowalk(0); c_jump_sprite(1830, 720, 40, 30, spr_ralsei_surprised_down, spr_ralsei_surprised_down); c_delaycmd(5, "sprite", spr_ralsei_surprised_down); c_var_instance(ra_actor, "siner_add0", 0.5); c_sel(su); c_autowalk(0); c_sprite(spr_susie_walk_down_dw); c_jump_sprite(1938, 720, 40, 30, spr_susie_sheeh_flip, spr_susie_sheeh_flip); c_delaycmd(5, "sprite", spr_susie_sheeh_flip); c_imagespeed(0.25); c_var_instance(su_actor, "siner_add0", 0.5); c_var_instance(id, "wallanimstart", true); c_var_instance(id, "rockanimstop", true); c_var_instance(id, "rockdogstop", true); c_panspeed(0, 25, 25); c_mus2("volume", 0, 30); c_wait(25); c_var_instance(id, "wallcon", 1); c_wait(90); c_speaker("ralsei"); c_msgsetloc(0, "\\EU* We're falling!!/", "obj_ch2_scene26_slash_Step_0_gml_756_0"); c_facenext("susie", 14); c_msgnextloc("\\EE* Any bright ideas on how we're getting out of this one?!/", "obj_ch2_scene26_slash_Step_0_gml_758_0"); c_facenext("ralsei", 30); c_msgnextloc("\\EU* Um^1, we could try flapping our arms...?/%", "obj_ch2_scene26_slash_Step_0_gml_760_0"); c_talk_wait(); c_mus("free_all"); c_msgside("top"); c_var_instance(id, "disable_face", true); c_speaker("berdly"); c_msgsetloc(0, "* Fear not!!/", "obj_ch2_scene26_slash_Step_0_gml_820_0"); c_msgnextloc("* Your knight in glow in the dark armor is here!!/%", "obj_ch2_scene26_slash_Step_0_gml_821_0"); c_talk_wait(); c_var_instance(id, "enable_face", true); c_speaker("susie"); c_msgsetloc(0, "\\E6* Berdly!?/%", "obj_ch2_scene26_slash_Step_0_gml_823_0"); c_talk_wait(); c_var_instance(id, "berdly_coaster_start", true); c_wait(1); c_sel(kr); c_visible(0); c_sel(ra); c_visible(0); c_sel(su); c_visible(0); c_soundplay(snd_lancerwhistle); c_wait(30); c_var_instance(id, "wallcon", 2); c_var_lerp_instance(bg_cover, "image_alpha", 1, 0, 15); c_wait(30); c_mus2("initloop", "gigaqueen_pre.ogg", 0); c_speaker("berdly"); if (global.flag[457] == 0) c_msgsetloc(0, "\\EG* Kris^1, Susie..^1. I can't do much for you like this.../", "obj_ch2_scene26_slash_Step_0_gml_846_0"); else c_msgsetloc(0, "\\EG* Kris^1, Susie..^1. My energy is still too low to help you fight.../", "obj_ch2_scene26_slash_Step_0_gml_809_0"); c_msgnextloc("\\E4* So I found help for you!^1! Behold!^1! Comrades!!/%", "obj_ch2_scene26_slash_Step_0_gml_847_0"); c_talk_wait(); scr_smallface(0, "rouxls", 1, "left", "bottom", stringsetloc("I shalt also take Credite for This", "obj_ch2_scene26_slash_Step_0_gml_850_0")); scr_miniface_init_sweet(); c_speaker("no_name"); c_msgsetloc(0, "\\m1\t\t*On your quest against Queen,/", "obj_ch2_scene26_slash_Step_0_gml_855_0"); c_msgnextloc("\\m3\t\t*You've made all sorts of&\tbuddies, right?!/", "obj_ch2_scene26_slash_Step_0_gml_856_0"); c_msgnextloc("\\m1\t\t*Using our junk-making&\tskills.../", "obj_ch2_scene26_slash_Step_0_gml_857_0"); c_msgnextloc("\\m3\t\t*We modified everyone.../", "obj_ch2_scene26_slash_Step_0_gml_858_0"); c_msgnextloc("\\m2\t\t*To work together!\\f0/%", "obj_ch2_scene26_slash_Step_0_gml_859_0"); c_talk_wait(); c_var_instance(id, "berdly_coaster_leave", true); c_wait(60); c_var_lerp_instance(whiteall, "image_alpha", 0, 1, 30); c_wait(30); c_var_instance(anime_bg, "image_alpha", 1); c_sel(su); c_visible(1); c_sprite(spr_cutscene_10_susie_kris_t_pose_front); c_halt(); c_setxy(1910, 720); c_autodepth(0); c_depth(90000); c_sel(ra); c_visible(1); c_sprite(spr_cutscene_10_ralsei_stool); c_halt(); c_setxy(1940, 770); c_var_lerp_instance(whiteall, "image_alpha", 1, 0, 30); c_speaker("berdly"); c_msgsetloc(0, "\\E4* Kris!^1! Susie!^1! Behold!!/", "obj_ch2_scene26_slash_Step_0_gml_891_0"); c_msgnextloc("\\EL* The ULTIMATE Group Project!!/%", "obj_ch2_scene26_slash_Step_0_gml_892_0"); c_talk_wait(); c_waitcustom(); } else { var bigqueen = instance_find(obj_ch2_scene26_gigaqueen, 0); c_mus("free_all"); c_var_instance(bigqueen, "head_x_pos", 1730); c_var_instance(bigqueen, "head_y_pos", 464); c_var_instance(bigqueen, "rem_head_y_pos", 464); c_panspeed(8, 0, 43); c_sel(qu); c_autowalk(0); c_walk_wait("r", 6, 45); c_msgsetloc(0, "* But Here I Am/", "obj_ch2_scene26_slash_Step_0_gml_849_0"); c_msgnextloc("* Still Empty Handed In My Quest/", "obj_ch2_scene26_slash_Step_0_gml_850_0_b"); c_msgnextloc("* Noelle Is In No Condition To Assist Me Now/", "obj_ch2_scene26_slash_Step_0_gml_851_0"); c_msgnextloc("* She Must Rest/", "obj_ch2_scene26_slash_Step_0_gml_852_0"); c_msgnextloc("* And Bird Boy/", "obj_ch2_scene26_slash_Step_0_gml_853_0"); c_msgnextloc("* I Searched For Him For Ages But/", "obj_ch2_scene26_slash_Step_0_gml_854_0"); c_msgnextloc("* My Sensors Cannot Detect Him Anywhere/", "obj_ch2_scene26_slash_Step_0_gml_855_0_b"); c_msgnextloc("* .../%", "obj_ch2_scene26_slash_Step_0_gml_856_0_b"); c_talk_wait(); c_panspeed(-5, 0, 30); c_sel(kr); c_setxy(1600, kr_actor.y); c_walkdirect(1740, 226, 30); c_sel(su); c_setxy(1600, su_actor.y); c_walkdirect(1830, 210, 30); c_sel(ra); c_setxy(1600, ra_actor.y); c_walkdirect(1662, 214, 30); c_sel(qu); c_emote("!", 15); c_wait(15); c_sel(qu); c_sprite(spr_queen_chair_2); c_imagespeed(0.25); c_sel(qu_flame); c_sprite(spr_queen_chair_flame_side); c_wait(35); c_speaker("queen"); c_msgsetloc(0, "\\E1* How Thoughtful You Two Have Come To Help Me/", "obj_ch2_scene26_slash_Step_0_gml_888_0"); c_msgnextloc("\\ED* Kris^1, Susie/", "obj_ch2_scene26_slash_Step_0_gml_889_0"); c_msgnextloc("\\E7* Which One Of You Wants To Be The New Knight/%", "obj_ch2_scene26_slash_Step_0_gml_890_0"); c_talk_wait(); c_sel(su); c_sprite(spr_susie_point_right); c_addxy(-2, 55); c_shakeobj(); c_speaker("susie"); c_msgsetloc(0, "\\E1* Get out of our way./", "obj_ch2_scene26_slash_Step_0_gml_900_0"); c_msgnextloc("\\E4* Noelle needs to wake up!/", "obj_ch2_scene26_slash_Step_0_gml_901_0"); c_facenext("queen", 1); c_msgnextloc("\\E1* Wake? No^1, She Has Already Awakened Too Much/", "obj_ch2_scene26_slash_Step_0_gml_903_0"); c_msgnextloc("\\ED* Let Her Close Her Eyes And Sleep Away/", "obj_ch2_scene26_slash_Step_0_gml_904_0"); c_msgnextloc("\\E0* Into A Darker^1, Darker Dream/%", "obj_ch2_scene26_slash_Step_0_gml_905_0"); c_talk_wait(); c_soundplay(snd_queen_laugh_0); c_soundplay_x(snd_swing, 1, 0.5); c_sel(qu); c_sprite(spr_queen_chair_ohoho_1); c_imagespeed(0.25); c_walkdirect(2300, 100, 15); c_var_lerp_instance(queenhand, "y", queenhand.y, cameray() + view_hport[0] + 200, 15); c_var_instance(id, "queen_afterimage", true); c_wait(15); c_var_instance(id, "queen_afterimage", false); c_wait(60); c_sel(kr); c_facing("u"); c_sel(su); c_facing("u"); c_addxy(2, -55); c_sel(ra); c_facing("u"); c_var_instance(bigqueen, "climb", 1); c_wait(41); c_var_instance(bigqueen, "climb", 1); c_wait(41); c_var_instance(bigqueen, "climb", 1); c_wait(41); c_var_instance(bigqueen, "climb", 1); c_wait(41); c_wait(30); c_soundplay(snd_queen_laugh_bitcrush_deep); c_var_instance(id, "queen_laugh_start", true); c_shake(); c_sel(ra); c_sprite(spr_ralsei_shocked_behind); c_sel(su); c_sprite(spr_susie_shocked_behind); c_wait(62); c_var_instance(id, "queen_laugh_stop", true); c_speaker("queen"); c_msgsetloc(0, "\\E1* Now^1, Which One Of You/", "obj_ch2_scene26_slash_Step_0_gml_995_0"); c_msgnextloc("\\E6* Wants To Help Me Cover This World In Darkness!?/%", "obj_ch2_scene26_slash_Step_0_gml_996_0"); c_talk_wait(); c_wait(30); c_sel(su); c_facing("u"); c_sel(ra); c_facing("u"); c_speaker("ralsei"); c_msgsetloc(0, "\\EE* Queen^1, why.../", "obj_ch2_scene26_slash_Step_0_gml_1009_0"); c_msgnextloc("\\EF* Why do you want to unleash the Roaring so much?!/%", "obj_ch2_scene26_slash_Step_0_gml_1010_0"); c_talk_wait(); c_wait(30); c_speaker("queen"); c_msgsetloc(0, "\\E1* What Is That/", "obj_ch2_scene26_slash_Step_0_gml_1017_0"); c_facenext("ralsei", 22); c_msgnextloc("\\EM* Um..^1. the Roaring./", "obj_ch2_scene26_slash_Step_0_gml_1019_0"); c_facenext("queen", 1); c_msgnextloc("\\E1* Yeah That What Is That/", "obj_ch2_scene26_slash_Step_0_gml_1021_0"); c_facenext("ralsei", 5); c_msgnextloc("\\E5* If too much darkness is released.../", "obj_ch2_scene26_slash_Step_0_gml_1023_0"); c_msgnextloc("\\E5* Titans will emerge from the fountain.../", "obj_ch2_scene26_slash_Step_0_gml_1024_0"); c_msgnextloc("\\E5* And destroy everything./", "obj_ch2_scene26_slash_Step_0_gml_1025_0"); c_msgnextloc("\\E7* All Darkners will turn into statues.../", "obj_ch2_scene26_slash_Step_0_gml_1026_0"); c_msgnextloc("\\E7* And all Lightners will be lost in eternal chaos./%", "obj_ch2_scene26_slash_Step_0_gml_1027_0"); c_talk_wait(); c_wait(30); c_soundplay(snd_queen_bitcrushed_hoot); c_var_instance(bigqueen, "surprised", true); c_wait(30); c_speaker("queen"); c_msgsetloc(0, "\\E8* Holy Circuits Are You Serious/", "obj_ch2_scene26_slash_Step_0_gml_1039_0"); c_facenext("ralsei", 21); c_msgnextloc("\\EL* You REALLY didn't know that!?/%", "obj_ch2_scene26_slash_Step_0_gml_1041_0"); c_talk_wait(); c_wait(30); c_speaker("queen"); c_msgsetloc(0, "\\EF* No/%", "obj_ch2_scene26_slash_Step_0_gml_1047_0"); c_talk_wait(); c_var_instance(bigqueen, "leave", true); c_wait(60); c_sel(qu_flame); c_stickto_stop(); c_visible(0); c_sel(qu); c_setxy(2300, 165); c_sprite(spr_queen_walk_left_unhappy); c_autowalk(0); c_imagespeed(0.25); c_walkdirect(2015, 165, 90); c_delaycmd(91, "imagespeed", 0); c_delaycmd(91, "imageindex", 0); c_wait(10); c_sel(kr); c_facing("r"); c_sel(ra); c_facing("r"); c_sel(su); c_facing("r"); c_wait(120); c_speaker("queen"); c_msgsetloc(0, "\\EG* Well My Plans Are Shot/", "obj_ch2_scene26_slash_Step_0_gml_1079_0"); c_msgnextloc("\\EF* My One Idea To Help Noelle^1, Failed/", "obj_ch2_scene26_slash_Step_0_gml_1080_0"); c_msgnextloc("\\ED* Go Ahead Kris^1, Seal The Fountain/", "obj_ch2_scene26_slash_Step_0_gml_1081_0"); c_msgnextloc("\\EB* I Will Not Stay In Your Way Any Longer/%", "obj_ch2_scene26_slash_Step_0_gml_1082_0"); c_talk_wait(); c_sel(qu); c_facing("u"); c_panobj(kr_actor, 30); c_wait(35); c_var_instance(id, "make_npc_a", true); c_pannable(0); c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); } } if (con == 15 && !d_ex()) { con = 16; customcon = 0; c_waitcustom_end(); c_var_lerp_instance(whiteall, "image_alpha", 0, 1, 30); scr_tempsave(); c_wait(30); } if (con == 16 && !d_ex() && skipbattle == 1) { con = 0; global.plot = 170; c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); snd_free_all(); room_goto(room_dw_mansion_top_post); } if (con == 16 && !d_ex() && skipbattle == 0) { con = 17; alarm[0] = 40; global.plot = 170; } if (con == 18) { con = 19; c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); with (obj_ch2_scene26_powers_combined) instance_destroy(); with (obj_power_up_fx) instance_destroy(); with (obj_thrashmachine) instance_destroy(); with (obj_anime_bg_controller) instance_destroy(); with (obj_ch2_scene26_wall) instance_destroy(); with (obj_ch2_scene26_cityscape) instance_destroy(); if (i_ex(obj_looping_tiled_area)) { with (obj_looping_tiled_area) instance_destroy(); } with (anime_bg) instance_destroy(); snd_free_all(); global.char[1] = 0; global.char[2] = 0; global.flag[9] = 2; encounterflag = 551; global.flag[54] = encounterflag; scr_battle(84, 2, 0, 0, 0); global.flag[9] = 1; camerax_set(0); cameray_set(0); } if (con == 19 && i_ex(obj_battlecontroller)) { if (i_ex(whiteall)) { whiteall.image_alpha -= 0.1; if (whiteall.image_alpha < 0) { with (whiteall) instance_destroy(); } } } if (con == 20) { con = 21; alarm[0] = 30; snd_volume(global.batmusic[1], 0, 25); } if (con == 22) { snd_free(global.batmusic[0]); snd_volume(global.currentsong[1], 0, 0); snd_resume(global.currentsong[1]); snd_volume(global.currentsong[1], 1, 20); with (obj_monsterparent) instance_destroy(); with (obj_bulletparent) instance_destroy(); with (obj_heroparent) instance_destroy(); if (i_ex(obj_battleback)) { with (obj_battleback) destroy = 1; } if (i_ex(obj_battlecontroller)) instance_destroy(obj_battlecontroller); scr_tempsave(); room_goto(room_dw_mansion_top_post); } if (con == 11) { if (scr_sideb_get_phase() < 2) { if (customcon == 1 && !d_ex()) { con = 12; if (power_up == -4) { power_up = instance_create(camerax() + (view_wport[0] / 2), cameray() + (view_hport[0] / 2), obj_ch2_scene26_powers_combined); if (i_ex(obj_ch2_scene26_cityscape)) { with (obj_ch2_scene26_cityscape) auto_scroll = false; } } } } else if (!i_ex(obj_cutscene_master)) { global.interact = 0; global.facing = 0; con = 30; kris_active = true; } } if (make_npc_a) { make_npc_a = false; queen_npc = instance_create(qu_actor.x, qu_actor.y, obj_npc_sign); queen_npc.sprite_index = qu_actor.sprite_index; queen_npc.image_index = qu_actor.image_index; with (queen_npc) scr_depth(); } if (con == 30 && !d_ex() && scr_sideb_get_phase() >= 2) { if (kris_active) { if (obj_mainchara.x < 1650) { obj_mainchara.x += 8; global.facing = 1; global.interact = 1; scr_speaker("ralsei"); msgsetloc(0, "\\E2* Kris^1, the Fountain is right over there!/%", "obj_ch2_scene26_slash_Step_0_gml_1292_0_b"); d_make(); extra_con = 1; } if (extra_con > 0) { extra_con++; if (extra_con > 2 && !i_ex(obj_writer)) { global.interact = 0; extra_con = 0; } } if (obj_mainchara.x > 2300) { kris_active = false; con = 31; global.interact = 1; queen_npc.visible = 0; } } } if (con == 31 && scr_sideb_get_phase() >= 2) { con = 32; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); qu = 4; qu_actor = instance_create(queen_npc.x, queen_npc.y, obj_actor); scr_actor_setup(qu, qu_actor, "queen"); qu_actor.sprite_index = spr_queen_walk_up; c_sel(su); c_facing("l"); c_speaker("susie"); c_msgsetloc(0, "\\E0* .../%", "obj_ch2_scene26_slash_Step_0_gml_1328_0"); c_talk_wait(); c_walkdirect(2105, 200, 30); c_pannable(1); c_panspeed(-5, 0, 15); c_wait(10); c_sel(kr); c_facing("l"); c_sel(ra); c_facing("l"); c_wait(20); c_speaker("susie"); c_msgsetloc(0, "\\E0* ..^1. Uh^1, hey. Hey^1, wait./%", "obj_ch2_scene26_slash_Step_0_gml_1349_0"); c_talk_wait(); c_sel(su); c_facing("u"); c_speaker("susie"); c_msgsetloc(0, "\\EC* You don't have to..^1. I mean.../%", "obj_ch2_scene26_slash_Step_0_gml_1357_0_b"); c_talk_wait(); c_sprite(spr_cutscene_11b_susie_scratch); c_addxy(0, -6); c_autowalk(0); c_imagespeed(0.25); c_wait(5); c_speaker("susie"); c_msgsetloc(0, "\\ED* Uh^1, it doesn't have to be..^1. goodbye^1, you know?/", "obj_ch2_scene26_slash_Step_0_gml_1368_0"); c_facenext("queen", 21); c_msgnextloc("\\EL* Error: I Have No Idea What You're Talking About/%", "obj_ch2_scene26_slash_Step_0_gml_1370_0"); c_talk_wait(); c_autowalk(1); c_facing("u"); c_addxy(0, 6); c_speaker("susie"); c_msgsetloc(0, "\\E3* We..^1. have our own Dark World./", "obj_ch2_scene26_slash_Step_0_gml_1379_0"); c_msgnextloc("\\EA* You can stay there^1, you know?/", "obj_ch2_scene26_slash_Step_0_gml_1380_0"); c_msgnextloc("\\E1* Who knows^1, maybe someday you'll even.../%", "obj_ch2_scene26_slash_Step_0_gml_1381_0"); c_talk_wait(); c_facing("l"); c_speaker("susie"); c_msgsetloc(0, "\\E0* Get to meet Noelle again?/%", "obj_ch2_scene26_slash_Step_0_gml_1388_0"); c_talk_wait(); c_wait(30); c_sel(qu); c_facing("l"); c_speaker("queen"); c_msgsetloc(0, "\\E1* Really/%", "obj_ch2_scene26_slash_Step_0_gml_1399_0"); c_talk_wait(); c_sel(su); c_sprite(spr_cutscene_11b_susie_scratch); c_addxy(0, -6); c_autowalk(0); c_imagespeed(0.25); c_wait(5); c_speaker("susie"); c_msgsetloc(0, "\\EK* Uhh^1, maybe?/%", "obj_ch2_scene26_slash_Step_0_gml_1411_0"); c_talk_wait(); c_sel(qu); c_autowalk(0); c_soundplay(snd_queen_laugh_0); c_sprite(spr_cutscene_10_queen_ohoho_standing); c_addxy(8, 0); c_imageindex(0); c_imagespeed(0.25); c_speaker("queen"); c_msgsetloc(0, "\\EP* Fatal Exception \"Sweet\" In Oh Hell Yeah.EXE/", "obj_ch2_scene26_slash_Step_0_gml_1424_0"); c_msgnextloc("\\EQ* Susie I Knew You Were A Nice Girl/%", "obj_ch2_scene26_slash_Step_0_gml_1425_0"); c_talk_wait(); c_autowalk(1); c_facing("d"); c_addxy(-8, 0); c_sel(su); c_autowalk(1); c_facing("l"); c_addxy(0, 6); c_wait(15); c_facing("r"); c_wait(15); c_facing("l"); c_wait(15); c_facing("r"); c_wait(15); c_facing("l"); c_wait(15); c_speaker("susie"); c_msgsetloc(0, "\\EG* Hey^1, uhh^1, I'm just.../%", "obj_ch2_scene26_slash_Step_0_gml_1448_0"); c_talk_wait(); c_wait(30); c_sprite(spr_cutscene_09_susie_exasperated); c_shakeobj(); c_soundplay(snd_whip_crack_only); c_speaker("susie"); c_msgsetloc(0, "\\EH* Kris^1, go seal the fountain!/%", "obj_ch2_scene26_slash_Step_0_gml_1459_0"); c_talk_wait(); c_facing("u"); c_wait(30); c_speaker("susie"); c_msgsetloc(0, "\\E0* I.../%", "obj_ch2_scene26_slash_Step_0_gml_1468_0"); c_talk_wait(); c_wait(30); c_facing("susieunhappy"); c_facing("l"); c_speaker("susie"); c_msgsetloc(0, "\\E1* ..^1. I'm gonna go..^1. see Noelle before you do./%", "obj_ch2_scene26_slash_Step_0_gml_1479_0"); c_talk_wait(); c_walk_wait("d", 5, 6); c_walk("l", 10, 60); c_sel(qu); c_facing("r"); c_sel(ra); c_walkdirect_wait(2042, 245, 30); c_facing("r"); c_speaker("ralsei"); c_msgsetloc(0, "\\EQ* Umm^1, Kris^1, I'll tell Queen about our town!/%", "obj_ch2_scene26_slash_Step_0_gml_1496_0"); c_talk_wait(); c_sel(qu); c_autowalk(0); c_soundplay(snd_queen_laugh_0); c_sprite(spr_cutscene_10_queen_ohoho_standing); c_addxy(8, 0); c_imageindex(0); c_imagespeed(0.25); c_speaker("queen"); c_msgsetloc(0, "\\EN* Kris I Look Forward To Being Your Wacky Roommate/%", "obj_ch2_scene26_slash_Step_0_gml_1509_0"); c_talk_wait(); c_autowalk(1); c_facing("d"); c_sel(ra); c_facing("u"); c_panobj(kr_actor, 30); c_sel(qu); c_visible(0); c_var_instance(id, "make_npc_b", true); c_wait(30); c_pannable(0); c_actortokris(); c_terminatekillactors(); } if (make_npc_b) { make_npc_b = false; scr_losechar(); queen_npc.x = qu_actor.x; queen_npc.y = qu_actor.y; queen_npc.sprite_index = qu_actor.sprite_index; queen_npc.image_index = qu_actor.image_index; queen_npc.visible = 1; ralsei_npc = instance_create(ra_actor.x, ra_actor.y, obj_npc_sign); ralsei_npc.sprite_index = ra_actor.sprite_index; ralsei_npc.image_index = ra_actor.image_index; with (ralsei_npc) scr_depth(); } if (con == 32 && !i_ex(obj_cutscene_master)) { con = 99; global.plot = 170; global.interact = 0; global.facing = 0; } if (rudebuster) { rudebuster = false; rudebusteranim = instance_create(camerax() - 60, room_height / 2, obj_rudebuster_bolt); rudebusteranim.target = qu_actor; } if (winelaser) { _winelaser = instance_create(queenwinehand.x, queenwinehand.y, obj_ch2_scene26_wine_laser); winelaser = false; _winelaser.timer = -10; _winelaser.noelle_x = no_actor.x + (no_actor.sprite_width / 2); } if (shakeloop) { if (shakecon) { shakecon = false; alarm[1] = 30; snd_play(snd_closet_impact); instance_create(0, 0, obj_shake); } } if (fist_explode) { fist_explode = false; alarm[2] = 3; } if (platform_fall) { platform_timer++; if (platform_timer > 15) { platform_fall = false; } else { platform_y += 30; layer_y("TILES", platform_y); if (i_ex(obj_ch2_scene26_wall)) { with (obj_ch2_scene26_wall) { looping_coaster_top.y_pos += 30; looping_coaster.y_pos += 30; } } } } if (hand_shake) { hand_shake = false; for (var i = 0; i < 3; i++) { with (hand_platform[i]) scr_shakeobj(); } } if (hand_catch) { for (var i = 0; i < 3; i++) { var _i = i; with (hand_platform[i]) { y = lerp(y, 70 + (_i * 100), 0.125); if (_i == 2 && y >= 270) hand_catch = false; } } } if (cityscape_fall) { cityscape_fall = false; if (i_ex(obj_ch2_scene26_cityscape)) { with (obj_ch2_scene26_cityscape) auto_scroll_y = true; } } if (disable_face) { disable_face = false; global.fc = 0; } if (enable_face) { enable_face = false; global.fc = 1; } if (set_queen_voice) { set_queen_voice = false; global.typer = 62; } if (rockanim) { layer_x("BG_rocks", camerax()); instance_create(camerax(), cameray() + 480, obj_ch2_scene26_rockstarter); layer_vspeed("BG_rocks", -5); layer_x("BG_Rocks_Small", camerax()); var rockstart = instance_create(camerax(), cameray() + 420, obj_ch2_scene26_rockstarter); rockstart.smallrocks = true; layer_vspeed("BG_Rocks_Small", -2); rockanim = false; } if (rockdog) { rockdog = false; rockdogobj = instance_create(__view_get(e__VW.XView, 0) + 545 + 12, cameray() + 6 + view_hport[0] + 100, obj_ch2_scene26_rock_dog); } if (rockdogstop) { rockdogstop = false; instance_destroy(rockdogobj); } if (rockanimstop) { rockanimstop = false; layer_vspeed("BG_rocks", 0); layer_set_visible("BG_rocks", 0); layer_vspeed("BG_Rocks_Small", 0); layer_set_visible("BG_Rocks_Small", 0); } if (queen_afterimage) { if (qu_actor != -4) { with (qu_actor) scr_afterimagefast(); } } if (wallanimstart) { if (wallcon == 1) { wallcon = 99; if (i_ex(obj_ch2_scene26_wall)) { with (obj_ch2_scene26_wall) wall_con = 1; } } if (wallcon == 2) { wallcon = 99; wallanimstart = false; if (i_ex(obj_ch2_scene26_wall)) { with (obj_ch2_scene26_wall) wall_con = 3; } if (i_ex(obj_ch2_scene26_cityscape)) { with (obj_ch2_scene26_cityscape) auto_scroll = true; } } } if (berdly_coaster_start) { berdly_coaster_start = false; berdly_coaster = instance_create(camerax(), cameray(), obj_berdlycoaster_event); } if (berdly_coaster_leave) { berdly_coaster_leave = false; with (berdly_coaster) con = 4; } if (laser_con >= 0) { if (laser_con == 0) { laser_con = 99; with (obj_ch2_scene26_cityscape) show_laser_outline = true; } if (laser_con == 1) { laser_con = 99; with (obj_ch2_scene26_cityscape) { show_hands = true; hand_both_reveal = true; } } if (laser_con == 2) { laser_con = 99; with (obj_ch2_scene26_cityscape) knife_reveal = true; } if (laser_con == 3) { laser_con = 99; with (obj_ch2_scene26_cityscape) knife_stab = true; } if (laser_con == 5) { laser_con = 99; with (obj_ch2_scene26_cityscape) fade_away = true; } if (laser_con == 6) { laser_con = 99; with (obj_ch2_scene26_cityscape) show_lightners = true; } if (laser_con == 7) { laser_con = 99; with (obj_ch2_scene26_cityscape) show_mini_fountains = true; } if (laser_con == 8) { laser_con = 99; with (obj_ch2_scene26_cityscape) merge_lightners = true; } } if (release_queen) { release_queen = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) release = true; } } if (queen_laugh_start) { queen_laugh_start = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) laugh = true; } } if (queen_laugh_stop) { queen_laugh_stop = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) laugh = false; } } if (hand_release) { hand_release = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) { if (scr_sideb_get_phase() < 2) release = true; else release_normal = true; } } } if (hand_leave) { hand_leave = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) leave = true; } } if (su_struggle) { su_struggle = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_struggle = true; } } if (su_shocked) { su_shocked = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_shocked = true; } } if (su_look_left) { su_look_left = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_look_left = true; } } if (su_look_right) { su_look_right = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_look_right = true; } } if (su_grin_1) { su_grin_1 = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_grin_1 = true; } } if (su_grin_2) { su_grin_2 = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_grin_2 = true; } } if (su_squint_1) { su_squint_1 = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_squint_1 = true; } } if (su_squint_2) { su_squint_2 = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_squint_2 = true; } } if (su_concerned) { su_concerned = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) su_concerned = true; } } if (ra_struggle) { ra_struggle = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_struggle = true; } } if (ra_huh) { ra_huh = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_huh = true; } } if (ra_look) { ra_look = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_look = true; } } if (ra_smile) { ra_smile = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_smile = true; } } if (ra_scared) { ra_scared = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_scared = true; } } if (ra_stern) { ra_stern = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_stern = true; } } if (ra_mu) { ra_mu = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_mu = true; } } if (ra_shake) { ra_shake = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) ra_shake = true; } } if (shake_hand) { shake_hand = false; if (i_ex(obj_ch2_scene27_queenhand)) { with (obj_ch2_scene27_queenhand) scr_shakeobj(); } } if (queen_laugh_start) { queen_laugh_start = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) laugh = true; } } if (queen_laugh_stop) { queen_laugh_stop = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) laugh = false; } } if (queen_surprised) { queen_surprised = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) surprised = true; } } if (queen_leave) { queen_leave = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) leave = true; } } if (queen_leave_fast) { queen_leave_fast = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) leave_fast = true; } } if (queen_release_fast) { queen_release_fast = false; if (i_ex(obj_ch2_scene26_gigaqueen)) { with (obj_ch2_scene26_gigaqueen) release_fast = true; } } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }