if (specialDraw == 1) { glowValue = clamp(glowValue + 0.05, 0, 1); draw_sprite_ext_flash(ra_actor.sprite_index, ra_actor.image_index, ra_actor.x, ra_actor.y, ra_actor.image_xscale, ra_actor.image_yscale, ra_actor.image_angle, ra_actor.image_blend, glowValue); } if (specialDraw == 2) { draw_sprite_ext_flash(ra_actor.sprite_index, ra_actor.image_index, ra_actor.x, ra_actor.y, ra_actor.image_xscale, ra_actor.image_yscale, ra_actor.image_angle, ra_actor.image_blend, 0); specialDraw = 3; }