con = (global.plot >= 101) ? 99 : 0; customcon = 0; lancerfade = 0; fadetimer = 0; krisdoor = -1; berdlydoor = -1; krisdoor_open = false; krisdoor_open_timer = 0; susie_heal = false; heal_timer = 0; heal_beam = -1; berdly_door_open = false; berdly_door_close = false; if (global.chapter != 2) { con = -1; instance_destroy(); } else if (global.plot >= 120) { var swatchling_npc_a = instance_create(1335, 165, obj_npc_butler); with (swatchling_npc_a) { scr_depth(); current_pal = yellow; } var swatchling_npc_b = instance_create(1055, 165, obj_npc_butler); with (swatchling_npc_b) { scr_depth(); current_pal = orange; } } else if (global.plot >= 101) { instance_destroy(); }