image_xscale = 2; image_yscale = 2; image_speed = 0; image_index = 0; bumped = 0; drawthrash = 0; con = 0; timer = 0; fallnow = 0; boatx = 90; boaty = 60; depth = 830000; if (instance_number(object_index) == 1) { boatfront = instance_create(x + boatx, y + boaty, object_index); with (object_index) { image_xscale = 2; image_yscale = 2; image_speed = 0; isrouxls = 0; } isrouxls = 1; boatfront.depth = depth - 50; boatfront.image_index = 1; boatfront.con = 5; }