if (con > -1) { if (i_ex(snowy)) { with (snowy) scr_depth(); } if (i_ex(monsterkid)) { with (monsterkid) scr_depth(); } } if (obj_mainchara.y >= 1130 && (obj_mainchara.x > 80 && obj_mainchara.x < 230) && con == -1) { con = 1; global.interact = 1; snowy.visible = 0; monsterkid.visible = 0; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); susiegox = (obj_mainchara.x > (room_width / 2)) ? (obj_mainchara.x - 30) : (obj_mainchara.x + 30); c_sel(kr); var facing = (obj_mainchara.x > (room_width / 2)) ? "l" : "r"; c_facing(facing); sux = su_actor.x; suy = su_actor.y; c_sel(su); c_facing(facing); sn = 2; sn_actor = instance_create(135, 1130, obj_actor); scr_actor_setup(sn, sn_actor, "snowy"); sn_actor.sprite_index = spr_snowy_ut; c_sel(sn); c_autowalk(0); c_halt(); mk = 3; mk_actor = instance_create(170, 1130, obj_actor); scr_actor_setup(mk, mk_actor, "monster_kid"); mk_actor.sprite_index = spr_mkid_ut; c_sel(mk); c_autowalk(0); c_halt(); } if (con == 1) { con = 2; c_sel(mk); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* You think it's true? You really think there's..../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_61_0"); c_talk_wait(); c_imagespeed(0); c_sel(sn); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* What^1, you chicken? Haha^1, you gotta beak and wings? Like a chicken?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_68_0"); c_talk_wait(); c_imagespeed(0); c_sel(mk); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* ..^1. no..^1. just.../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_75_0"); c_talk_wait(); c_imagespeed(0); c_sel(sn); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* I ain't afraid^1! Only kids believe that stuff!/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_82_0"); c_talk_wait(); c_imagespeed(0); c_sel(mk); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* ..^1. b-but Kris.../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_89_0"); c_talk_wait(); c_imagespeed(0); c_sel(sn); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* You gonna be a weenie like Kris!?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_96_0"); c_talk_wait(); c_imagespeed(0); c_sel(su); c_facing("susieunhappy"); if (sux < 160) { if (sux > 50 && suy < 1116) { c_walkdirect_wait(33, suy, 16); sux = 33; } } else if (sux < 260 && suy < 1116) { c_walkdirect_wait(265, suy, 16); sux = 265; } if (suy < 1148) c_walkdirect_wait(sux, 1152, 16); c_walkdirect_wait(152, 1152, 45); c_walkdirect_wait(152, 1148, 25); c_facing("u"); c_wait(30); c_speaker("susie"); c_msgsetloc(0, "\\EV* You wanna say that again?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_109_0"); c_talk_wait(); c_sel(sn); c_sprite(spr_snowy_dt_shock); c_shakeobj(); c_sel(mk); c_sprite(spr_mkid_dt_shock); c_shakeobj(); c_wait(60); c_sel(sn); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* Susie. Didn't see ya there./%", "obj_ch2_room_town_shelter_slash_Step_0_gml_126_0"); c_talk_wait(); c_imagespeed(0); c_sel(su); c_autowalk(0); c_imageindex(1); c_walk_wait("u", 0.25, 25); c_imageindex(0); c_speaker("susie"); c_msgsetloc(0, "\\EW* Wow^1, really something SCARY in there^1, huh?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_138_0"); c_talk_wait(); c_sel(sn); c_imagespeed(0.25); c_speaker("no_name"); c_msgsetloc(0, "* Uhh--/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_145_0"); c_talk_wait(); c_imagespeed(0); c_sel(su); c_autowalk(0); c_imageindex(3); c_walk_wait("u", 0.25, 25); c_imageindex(2); c_speaker("susie"); c_msgsetloc(0, "\\EW* Sounds to me like you'd better worry.../%", "obj_ch2_room_town_shelter_slash_Step_0_gml_157_0"); c_talk_wait(); c_autowalk(0); c_imageindex(1); c_walk_wait("u", 0.25, 25); c_imageindex(0); c_sel(sn); c_autowalk(0); c_walk("l", 6, 6); c_sel(mk); c_autowalk(0); c_walk("r", 4, 6); c_sel(su); c_autowalk(0); c_sprite(spr_susie_kick_up); c_imagespeed(0.3); c_wait(10); c_soundplay(snd_locker); c_shake(); c_wait(5); c_imageindex(4); c_imagespeed(0); c_speaker("susie"); c_msgsetloc(0, "\\EX* About what's OUT HERE^1, first./%", "obj_ch2_room_town_shelter_slash_Step_0_gml_188_0"); c_talk_wait(); c_speaker("no_name"); c_msgsetloc(0, "* AHHHHHHHHHHH!!!!!!!!/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_192_0"); c_talk(); c_waitcustom(); } if (con == 2 && customcon == 1) { con = 5; with (sn_actor) path_start(path_snowy, 8, path_action_stop, 0); with (mk_actor) path_start(path_monsterkid, 8, path_action_stop, 0); } if (con == 5) { if (i_ex(sn_actor)) { with (sn_actor) { if (direction >= 136 && direction <= 225) sprite_index = spr_snowy_ut_l; if (direction >= 46 && direction <= 135) sprite_index = spr_snowy_ut; if (direction >= 306 || direction <= 45) sprite_index = spr_snowy_ut_r; if (y <= (cameray() - 20)) instance_destroy(); } } if (i_ex(mk_actor)) { with (mk_actor) { if (direction >= 136 && direction <= 225) sprite_index = spr_mkid_ut_l; if (direction >= 46 && direction <= 135) sprite_index = spr_mkid_ut; if (direction >= 306 || direction <= 45) sprite_index = spr_mkid_ut_r; if (y <= (cameray() - 20)) instance_destroy(); } } if (!i_ex(sn_actor) && !i_ex(mk_actor) && !d_ex()) { con = 6; customcon = 0; c_waitcustom_end(); } } if (con == 6) { con = 50; c_wait(30); c_autowalk(1); c_facing("susieunhappy"); c_facing("d"); c_speaker("susie"); c_msgsetloc(0, "\\EV* .../", "obj_ch2_room_town_shelter_slash_Step_0_gml_278_0"); c_msgnextloc("\\E1* You OK^1, Kris?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_279_0"); c_talk_wait(); c_facing("u"); c_speaker("susie"); c_msgsetloc(0, "\\E0* ...What's...the deal with this place?/%", "obj_ch2_room_town_shelter_slash_Step_0_gml_284_0"); c_talk_wait(); c_wait(60); c_facing("l"); c_speaker("susie"); c_msgsetloc(0, "\\E2* Well^1, you don't gotta talk about it./%", "obj_ch2_room_town_shelter_slash_Step_0_gml_293_0"); c_talk_wait(); c_walkdirect_wait(susiegox, obj_mainchara.y - 6, 30); c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); } if (con == 50 && !i_ex(obj_cutscene_master)) { global.interact = 0; global.facing = 0; global.flag[315] = 1; con = 0; }