swatchling_npc_a = instance_create(470, 205, obj_npc_butler); with (swatchling_npc_a) scr_depth(); swatchling_npc_b = instance_create(750, 205, obj_npc_butler); with (swatchling_npc_b) scr_depth(); with (swatchling_npc_b) current_pal = yellow;