if (con == -1) { con = 1; global.interact = 1; global.facing = 1; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); with (obj_npc_king) visible = 0; qu = actor_count + 2; qu_actor = instance_create(camerax() - 100, 182, obj_actor); scr_actor_setup(qu, qu_actor, "queen"); qu_actor.sprite_index = spr_queen_walk_left; ki = actor_count + 3; ki_actor = instance_create(obj_npc_king.x, obj_npc_king.y, obj_actor); scr_actor_setup(ki, ki_actor, "rouxls"); ki_actor.sprite_index = obj_npc_king.sprite_index; ki_actor.depth = 500100; c_sel(ki); c_autowalk(0); c_autodepth(0); c_depth(500100); ro = actor_count + 4; ro_actor = instance_create(camerax() - 100, 182, obj_actor); scr_actor_setup(ro, ro_actor, "rouxls"); ro_actor.sprite_index = spr_rurus_idle; c_sel(ro); c_autowalk(0); } if (con == 1) { con = 49; alarm[0] = 30; c_sel(ra); c_walkdirect(1150, 210, 15); c_delayfacing(16, "u"); c_sel(su); c_walkdirect(1190, 204, 15); c_delayfacing(16, "u"); c_sel(kr); c_walkdirect(1238, 220, 15); c_delayfacing(16, "u"); c_wait(16); c_speaker("king"); c_msgsetloc(0, "\\E0* You may have bested me. But.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0"); c_msgnextloc("\\E7* You'll soon face someone..^1. More fearsome.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0"); c_msgnextloc("\\E4* More tyrannical than you could EVER imagine./", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0"); c_facenext("susie", 1); c_msgnextloc("\\E1* Queen? We already met her./%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk_left); c_speaker("king"); c_msgsetloc(0, "\\E6* WHAT!?/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0"); c_talk_wait(); c_sel(kr); c_facing("l"); c_sel(su); c_facing("l"); c_sel(ra); c_facing("l"); c_sel(qu); c_walkdirect_wait(1020, 182, 20); c_facing("u"); c_wait(30); c_speaker("queen"); c_msgsetloc(0, "\\E1* Wow Nice Hamster Wheel/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk); c_speaker("king"); c_msgsetloc(0, "\\E5* So you^1, too^1, have come to humiliate me.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0"); c_facenext("queen", 24); c_msgnextloc("\\EO* No I Am Serious It's Cool/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0"); c_talk_wait(); c_wait(10); c_sel(qu); c_walkdirect(1263, 182, 25); c_wait(8); c_sel(kr); c_autowalk(0); c_walk("r", 15, 15); c_sel(su); c_autowalk(0); c_walk("r", 15, 15); c_sel(ra); c_autowalk(0); c_walk("r", 15, 15); c_wait(50); c_sel(qu); c_autowalk(0); c_sprite(spr_cutscene_10_queen_ohoho_standing); c_imageindex(0); c_imagespeed(0.25); c_speaker("queen"); c_msgsetloc(0, "\\EB* That Water Bottle However/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk_drink); c_autowalk(0); c_imagespeed(0.25); c_var_instance(id, "king_drink", true); c_speaker("king"); c_msgsetloc(0, "\\EA* DO NOT SPEAK ILL OF THE ROYAL WATER BOTTLE!/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0"); c_talk_wait(); c_var_instance(id, "king_drink", false); c_sel(qu); c_sprite(spr_queen_wine_left); c_sel(ki); c_sprite(spr_king_sulk_left); c_speaker("queen"); c_msgsetloc(0, "\\EO* It's Nothing Compared To The One At My Mansion/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk); c_speaker("king"); c_msgsetloc(0, "\\E5* Hmph. Materialistic as always./%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0"); c_talk_wait(); c_sel(qu); c_autowalk(1); c_facing("u"); c_speaker("queen"); c_msgsetloc(0, "\\E0* Materialism Evaluation Denied/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0"); c_msgnextloc("\\EC* I Simply Give Myself: The Treatment I Deserve/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0"); c_talk_wait(); c_autowalk(0); c_sprite(spr_cutscene_10_queen_ohoho_standing); c_imageindex(0); c_imagespeed(0.25); c_speaker("queen"); c_msgsetloc(0, "\\ED* You Slept Curled Up On A Dirty Throne Every Day/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk_drink_left); c_autowalk(0); c_imagespeed(0.25); c_shake(); c_sel(qu); c_imagespeed(0); c_speaker("king"); c_msgsetloc(0, "\\EA* ENOUGH^1, WENCH!!!/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk_left); c_wait(30); c_sel(ki); c_sprite(spr_king_sulk); c_sel(qu); c_autowalk(1); c_facing("u"); c_speaker("king"); c_msgsetloc(0, "\\EB* What purpose have you here... Queenie Beanie./", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0"); c_facenext("queen", 13); c_msgnextloc("\\ED* Just Thought I Would Send A Message^1, Kingy Wingy/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0"); c_msgnextloc("\\E0* That You Don't Have To Worry About Lancer/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0"); c_talk_wait(); c_sel(qu); c_walkdirect_wait(1305, 182, 15); c_speaker("queen"); c_msgsetloc(0, "\\E1* I Will Be Looking After Him From Now On/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0"); c_msgnextloc("\\E5* After All..^1. I Am.../%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0"); c_talk_wait(); c_sel(qu); c_facing("d"); c_speaker("queen"); c_msgsetloc(0, "\\E0* His Mother/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0"); c_talk_wait(); c_sel(ki); c_shakeobj(); c_sprite(spr_king_sulk_drink_left); c_autowalk(0); c_imagespeed(0.25); c_speaker("king"); c_msgsetloc(0, "\\E9* When was that decided!?/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0"); c_talk_wait(); c_sel(qu); c_facing("l"); c_speaker("queen"); c_msgsetloc(0, "\\ED* Arbitrarily Right Now/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk); c_speaker("king"); c_msgsetloc(0, "\\E5* ...^1. hmph./", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0"); c_msgnextloc("\\E5* Do what you please with the boy./", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0"); c_msgnextloc("\\E5* But if he cries.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0"); c_msgnextloc("\\E8* ..^1. Bounce him on the ground like a ball./%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0"); c_talk_wait(); c_wait(30); c_sel(qu); c_facing("d"); c_speaker("queen"); c_msgsetloc(0, "\\ED* I Think It Is Time To Abort This Conversation/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0"); c_facenext("king", "B"); c_msgnextloc("\\EB* ..^1. As you wish./%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0"); c_talk_wait(); c_sel(ro); c_walkdirect_wait(1118, ro_actor.y, 15); c_speaker("rouxls"); c_msgsetloc(0, "\\E0* Oho^1, quite sorry^1, mine Kinge.../", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0"); c_msgnextloc("\\E3* Queene hath a nyew Man about Towne now!!/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0"); c_talk_wait(); c_wait(30); c_speaker("king"); c_msgsetloc(0, "\\E5* Who?/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0"); c_talk_wait(); c_sel(qu); c_autowalk(1); c_facing("l"); c_speaker("queen"); c_msgsetloc(0, "\\EI* Yeah Who/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0"); c_talk_wait(); c_wait(30); c_speaker("rouxls"); c_msgsetloc(0, "\\E6* Er/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0"); c_talk_wait(); c_sel(ro); c_walk_wait("l", 5, 5); c_speaker("rouxls"); c_msgsetloc(0, "\\E1* I think I/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0"); c_talk_wait(); c_walk_wait("l", 5, 5); c_speaker("rouxls"); c_msgsetloc(0, "\\E6* Left my puzzle on/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0"); c_talk_wait(); c_walk("l", 15, 30); c_speaker("rouxls"); c_msgsetloc(0, "\\E5* POSTHASTE!!!/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0"); c_talk_wait(); c_wait(30); c_sel(qu); c_facing("u"); c_speaker("queen"); c_msgsetloc(0, "\\EL* Who Was That??/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk_left); c_speaker("king"); c_msgsetloc(0, "\\E5* Sigh..^1. That was my son's..../%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk); c_speaker("king"); c_msgsetloc(0, "\\EC* LESSER father./%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0"); c_talk_wait(); c_sel(qu); c_autowalk(0); c_sprite(spr_cutscene_10_queen_ohoho_standing); c_imagespeed(0.25); c_speaker("queen"); c_msgsetloc(0, "\\EN* Cannot Calculate Someone Less Than You/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk_drink_left); c_autowalk(0); c_imagespeed(0.25); c_shake(); c_speaker("king"); c_msgsetloc(0, "\\EA* BEGONE!!!!/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0"); c_facenext("queen", "0"); c_msgnextloc("\\E0* Bye Bye Kingy Wingy/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0"); c_talk_wait(); c_sel(ki); c_sprite(spr_king_sulk); c_sel(qu); c_autowalk(1); c_facing("d"); c_wait(30); c_sel(qu); c_autowalk(1); c_walk_wait("l", 8, 45); c_facing("r"); c_wait(30); c_speaker("queen"); c_msgsetloc(0, "\\ED* By The Way Did You Want Anything From The Store/", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0"); c_facenext("king", "8"); c_msgnextloc("\\E8* ..^1. cashews./", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0"); c_facenext("queen", 1); c_msgnextloc("\\E1* Order Processed/%", "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0"); c_talk_wait(); c_sel(qu); c_walk_wait("l", 10, 10); c_pannable(1); c_panobj(kr_actor, 15); c_wait(15); c_pannable(0); c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); } if (con == 50 && !i_ex(obj_cutscene_master)) { global.interact = 0; global.facing = 0; con = 0; global.flag[320] = 1; with (obj_npc_king) visible = 1; instance_destroy(); } if (i_ex(ki_actor)) { if (king_drink) { with (ki_actor) { if (x < 1380) { if (hspeed < 3) hspeed = 3; hspeed += 1; if (y >= (ystart - 60)) y -= 4; } else { hspeed = 0; } } } else { var xpos = obj_npc_king.xstart; var ypos = obj_npc_king.ystart; with (ki_actor) { if (x > xpos) { if (y <= ypos) y = clamp(y + 4, 0, ypos); hspeed -= 1; } else { hspeed = 0; x = xpos; } } } }