southcon = 0; northcon = 0; if (global.chapter != 2) { instance_destroy(); } else { hacker = instance_create(740, 100, obj_readable_room1); hacker.visible = 1; hacker.sprite_index = spr_npc_cursor_walk_right; hacker.image_xscale = 2; hacker.image_yscale = 2; hacker.image_speed = 0; northcollider = instance_create(1230, 115, obj_solidblock); northcollider.image_xscale = 4; northcollider.image_yscale = 4; southcollider = instance_create(157, 927, obj_solidblock); southcollider.image_xscale = 4; southcollider.image_yscale = 4; }