if (con == 1 && !d_ex()) { global.interact = 1; timer++; if (timer >= 15) con = 2; } if (con == 2) { con = 3; snd_play(snd_dooropen); floppy_door.sprite_index = spr_bg_city_floppydoor_open; othernpc = scr_dark_marker(214, 102, spr_npc_iconman_alt); othernpc.depth = 899900; scr_speaker("no_name"); msgsetloc(0, "* They're talking about me!!!/%", "obj_ch2_room_city_susie_ralsei_fun_2_slash_Step_0_gml_25_0"); d_make(); } if (con == 3 && !d_ex()) { con = 4; timer = 0; snd_play(snd_doorclose); floppy_door.sprite_index = spr_bg_city_floppydoor_closed; instance_destroy(othernpc); global.interact = 0; }