con = -1; if (global.plot < 75) global.plot = 75; if (global.plot < 100) { capntalked = 0; sweetnpc = instance_create(210, 100, obj_npc_room_animated); sweetnpc.sprite_index = spr_npc_sweet; with (sweetnpc) scr_depth(); capnnpc = instance_create(282, 133, obj_npc_room_animated); capnnpc.sprite_index = spr_npc_hatguy; with (capnnpc) scr_depth(); kknpc = instance_create(355, 83, obj_npc_room_animated); kknpc.sprite_index = spr_npc_kk; with (kknpc) scr_depth(); } else { plugboy_npc = instance_create(288, 144, obj_npc_room); plugboy_npc.sprite_index = spr_npc_plugboy_bandana; with (plugboy_npc) scr_depth(); }