draw_self(); draw_sprite_ext(spr_ch2_keyboard_speaker_small_city, speaker_index, x + 87, y + (sprite_get_height(sprite_index) * image_xscale) + 10, 2, 2, 1, c_white, 1); _xx = x + 95; _yy = y + 25; if (myString == "?") won = false; else won = true; draw_set_font(fnt_mainbig); draw_set_color(unsolved); if (won) draw_set_color(c_yellow); draw_text(_xx, _yy, myString);