scr_depth(); image_speed = 0; darkmode = global.darkzone; if (darkmode == 1) { image_xscale = 2; image_yscale = 2; } walk = 0; fun = 0; follow = 1; runmove = 0; dir = 0; walkbuffer = 0; walktimer = 0; slided = 0; blushtimer = 0; name = "susie"; target = 12; usprite = spr_susieu_dark; dsprite = spr_susied_dark; rsprite = spr_susier_dark; lsprite = spr_susiel_dark; slidesprite = spr_susie_slide; if (global.chapter >= 2) { usprite = spr_susie_walk_up_dw; rsprite = spr_susie_walk_right_dw; lsprite = spr_susie_walk_left_dw; dsprite = spr_susie_walk_down_dw; if (global.darkzone == 0) { usprite = spr_susie_walk_up_lw; rsprite = spr_susie_walk_right_lw; lsprite = spr_susie_walk_left_lw; dsprite = spr_susie_walk_down_lw; } } usprite_blush = spr_ralseiu; dsprite_blush = spr_ralseid; rsprite_blush = spr_ralseir_blush; lsprite_blush = spr_ralseil_blush; if (global.chapter >= 2) { usprite_blush = spr_ralsei_walk_up; dsprite_blush = spr_ralsei_walk_down_blush; rsprite_blush = spr_ralsei_walk_right_blush; lsprite_blush = spr_ralsei_walk_left_blush; } parent = obj_mainchara; pd = parent.dsprite; pr = parent.rsprite; pl = parent.lsprite; pu = parent.usprite; for (i = 0; i < 75; i += 1) { remx[i] = parent.x; remy[i] = parent.y; facing[i] = global.facing; sliding[i] = 0; } depth = parent.depth + 5; mywidth = sprite_width; myheight = sprite_height; xoffset = 0; yoffset = 0; init = 0; forget = 0; ignoredepth = 0;