hspeed = (round(random(3)) + 1) * -1; image_speed = abs(hspeed / 16); hitted = 0; rottimer = 0; image_xscale = 2; image_yscale = 2; small = 0; if (floor(random(12)) == 0) { sprite_index = spr_traffic_car_side_legs_small_right; small = 1; image_speed *= 2; }