if (other.block == 0) { if (hitted == 0) { with (other) hits++; image_speed = 0; image_index = 1; hitted = 1; hspeed = 12; vspeed = -12; global.flag[462]++; if (small == 1) { audio_play_sound(snd_smallcar_yelp, 0, 0); audio_play_sound(snd_hitcar_little, 0, 0); } else { audio_play_sound(snd_bigcar_yelp, 0, 0); audio_play_sound(snd_hitcar, 0, 0); } } } else { with (other) blockeffectcon = 1; x += 6; hspeed = 12; gravity_direction = 180; gravity = 0.5; }