draw_set_color(c_red); scr_84_set_draw_font("main"); draw_text(x, y - 25, string_hash_to_newline("U- I+ Difficulty: " + string(global.tempflag[27]))); draw_set_color(c_white); scr_84_set_draw_font("mainbig"); draw_text(x, y, string_hash_to_newline("1 , 2 , 3 Enable/Disable Enemy.#Spacebar - Reset Room.")); draw_set_color(c_aqua); draw_text(0, y, string_hash_to_newline(global.turntimer)); scr_84_set_draw_font("main"); draw_text(0, y + 30, string_hash_to_newline("4 - neverending@turn"));