spawntype = 0; global.encounterno = 777; scr_encountersetup(777); global.interact = 1; with (obj_mainchara) instance_destroy(); with (obj_darkcontroller) instance_destroy(); instance_create(0, 0, obj_battlecontroller); global.myfight = -1; global.mnfight = 2; global.turntimer = 200; timer = 0; instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle); instance_create(obj_growtangle.x - 6, obj_growtangle.y - 8, obj_heart); if (global.tempflag[26] == 1) { global.monster[0] = global.tempflag[20]; global.monster[1] = global.tempflag[21]; global.monster[2] = global.tempflag[22]; global.monsterinstance[0].spawntype = global.tempflag[23]; global.monsterinstance[1].spawntype = global.tempflag[24]; global.monsterinstance[2].spawntype = global.tempflag[25]; } else { global.monster[0] = 1; global.monster[1] = 0; global.monster[2] = 0; global.monsterinstance[0].spawntype = spawntype; global.monsterinstance[1].spawntype = spawntype; global.monsterinstance[2].spawntype = spawntype; global.tempflag[26] = 1; } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }