if (o_boxingcontroller.punchcon > 0 && o_boxingcontroller.punchcon <= 4) exit; if (o_boxingcontroller.invincible == 1) exit; baseball_hitbox = instance_create(o_boxingcontroller.x, o_boxingcontroller.y - 60, o_boxing_hitbox); with (baseball_hitbox) { hit_jumping = 0; give_hurt = 22 / f; timer = 5 / f; damage = 20; image_yscale = 4; image_xscale = 4; } instance_destroy();