scr_bullet_init(); active = 0; scr_rememberxy(); startx = x; starty = y; phase = 0; lerpPoint = 0; rotationSpeed = irandom(25) + 5; rotationDir = 1; if (irandom(1) == 0) rotationDir = -1; fireoffset = irandom(5); targetAngle = 0; timer = 0; delay = 0; difficulty = 0; color_timer = 0; start_angle = -999; image_speed = 0;