if (room == room_dw_cyber_music_final) { safeAreaLeft = 640; safeAreaRight = 1000; lanesSeparation = 60; newBulletsEvery = 4; lanesCount = room_width div lanesSeparation; } if (room == room_dw_cyber_maze_rhythm) { safeAreaLeft = 120; safeAreaRight = 520; lanesSeparation = 68; newBulletsEvery = 2; lanesCount = 800; } if (room == room_dw_cyber_music_bullet) { scr_beatbullet_2(570, 45, 1, bpm, -4, 4, 0, 1840, 2120); scr_beatbullet_2(630, 45, 3, bpm, -4, 4, 0, 1840, 2120); scr_beatbullet_2(690, 45, 1, bpm, -4, 4, 0, 1840, 2120); scr_beatbullet_2(750, 45, 3, bpm, -4, 4, 0, 1840, 2120); scr_beatbullet_2(810, 45, 1, bpm, -4, 4, 0, 1840, 2120); scr_beatbullet_2(870, 45, 3, bpm, -4, 4, 0, 1840, 2120); scr_beatbullet_2(570, 30, 1, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(630, 30, 3, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(630, 30, 7, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(690, 30, 5, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(750, 30, 1, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(810, 30, 3, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(810, 30, 7, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(870, 30, 5, bpm, -4, 8, 0, 1128, 1400); scr_beatbullet_2(570, 30, 1, bpm, -4, 4, 0, 100, 360); scr_beatbullet_2(630, 30, 3, bpm, -4, 4, 0, 100, 360); scr_beatbullet_2(690, 30, 1, bpm, -4, 4, 0, 100, 360); scr_beatbullet_2(750, 30, 3, bpm, -4, 4, 0, 100, 360); scr_beatbullet_2(810, 30, 1, bpm, -4, 4, 0, 100, 360); scr_beatbullet_2(870, 30, 3, bpm, -4, 4, 0, 100, 360); } if (room == room_dw_cyber_maze_virokun) { scr_beatbullet_2(440, 45, 1, bpm, -4, 2, 0, 60, 320); scr_beatbullet_2(520, 45, 2, bpm, -4, 2, 0, 60, 320); scr_beatbullet_2(600, 45, 1, bpm, -4, 2, 0, 60, 320); scr_beatbullet_2(760, 45, 1, bpm, -4, 2, 0, 60, 320); scr_beatbullet_2(840, 45, 2, bpm, -4, 2, 0, 60, 320); scr_beatbullet_2(920, 45, 1, bpm, -4, 2, 0, 60, 320); }