image_xscale = 2; image_yscale = 2; counter = 0; image_angle = 0; seizure = 0; hspeed = -7.6 - random(1.5); vspeed = -2 + random(4); gravity = 0.13; gravity_direction = 0; active = 1; timepoints = 4; grazepoints = 4; damage = 30; grazed = 0;