if (sprite_index == spr_krisb_attack && forceact == 1 && introanim == 1) { sprite_index = spr_krisb_idle; image_speed = 0; image_index = 0; forceact = 0; introanim = 0; } if (sprite_index == spr_susie_attack && forceact == 1 && introanim == 1) { sprite_index = spr_susieb_idle; image_speed = 0; image_index = 0; forceact = 0; introanim = 0; } if (sprite_index == spr_ralsei_battleintro && forceact == 1 && introanim == 1) { sprite_index = spr_ralsei_idle; image_speed = 0; image_index = 9; forceact = 0; introanim = 0; }