if (i_ex(actor)) { with (actor) { if (visible) { var _inst = instance_create(x, y, obj_boxingqueen_aura_image); _inst.sprite_index = sprite_index; _inst.image_index = image_index; if (visible == 0) _inst.sprite_index = Nothing; if (o_boxingqueen.drawflip == 0) _inst.image_xscale = 2; if (o_boxingqueen.drawflip == 1) _inst.image_xscale = -2; _inst.image_yscale = 2; _inst.vspeed = -0.5; _inst.image_blend = other.blend; } } } alarm[1] = refresh;