if (o_boxingcontroller.dead == 1) { visible = false; confirm = 0; exit; } else { visible = true; } if (instance_exists(o_boxingcontroller)) { x = o_boxingcontroller.x; y = o_boxingcontroller.y; } if (confirm == 2) { if (o_boxingcontroller.hurttimer == 0) { if (arcade) snd_play(snd_graze_bc); else snd_play(snd_graze); image_alpha = 1; } confirm = 0; } if (confirm == 1) confirm = 2; if (image_alpha >= 0) image_alpha -= 0.25;