if (x > (o_boxingcontroller.basex - 120) && x < (o_boxingcontroller.basex + 120) && speedup == 0 && o_boxingqueen.firstwheelattack == 0) { speedup = 2 hspeed *= 1.4 } if (x > (o_boxingcontroller.basex - 120) && x < (o_boxingcontroller.basex + 120) && playsound == 0 && o_boxingcontroller.wireframe_boxing == 0) { playsound = 1 if (o_boxingqueen.wheelsoundtimer < 1) { if (o_boxingcontroller.wireframe_boxing == 1) { snd_play(motor_swing_down_bc) snd_play(motor_swing_down_bc) snd_volume(motor_swing_down_bc, 2, 0) } else { snd_play(motor_swing_down) snd_play(motor_swing_down) snd_volume(motor_swing_down, 2, 0) } } o_boxingqueen.wheelsoundtimer = 7 } image_angle += rotspeed if i_ex(wheel_hitbox) { wheel_hitbox.x = x wheel_hitbox.y = y } if i_ex(wheel_hitbox_graze) { wheel_hitbox_graze.x = x - 15 wheel_hitbox_graze.y = y } if (x >= 1000 || x <= -300) { with (wheel_hitbox) instance_destroy() with (wheel_hitbox_graze) instance_destroy() instance_destroy() }