if (wall_destroy == 1) { if (x < ((__view_get((0 << 0), 0)) - 80)) instance_destroy() if (x > ((__view_get((0 << 0), 0)) + 760)) instance_destroy() if (y < ((__view_get((1 << 0), 0)) - 80)) instance_destroy() if (y > ((__view_get((1 << 0), 0)) + 580)) instance_destroy() } image_angle = direction