function scr_weaponinfo_mine() //gml_Script_scr_weaponinfo_mine { for (i = 0; i < 6; i += 1) { scr_weaponinfo(global.charweapon[i]) charweaponname[i] = weaponnametemp charweapondesc[i] = weapondesctemp charweaponat[i] = weaponattemp charweapondf[i] = weapondftemp charweaponmag[i] = weaponmagtemp charweaponbolts[i] = weaponboltstemp charweaponstyle[i] = weaponstyletemp charweapongrazeamt[i] = weapongrazeamttemp charweapongrazesize[i] = weapongrazesizetemp charweaponability[i] = weaponabilitytemp charweaponabilityicon[i] = weaponabilityicontemp charweaponicon[i] = weaponicontemp global.itemat[i][0] = weaponattemp global.itemdf[i][0] = weapondftemp global.itemmag[i][0] = weaponmagtemp global.itembolts[i][0] = weaponboltstemp global.itemgrazeamt[i][0] = weapongrazeamttemp global.itemgrazesize[i][0] = weapongrazesizetemp } }