function scr_rotatetowards(arg0, arg1, arg2) { var __diff = angle_difference(arg1, arg0); if (abs(__diff) > arg2) return arg0 + (sign(__diff) * arg2); else return arg1; } function scr_angle_lerp(arg0, arg1, arg2) { var __diff = angle_difference(arg1, arg0); return arg0 + lerp(0, __diff, arg2); }