function scr_prevhero_ch1() { prevturn = global.charturn; moveswapped = 0; if (global.charturn == 1) { if (global.charmove[0] == 1) { global.charturn = 0; moveswapped = 1; } } if (global.charturn == 2) { moveswapped = 1; if (global.charmove[1] == 1 && global.acting[1] == 0) global.charturn = 1; else if (global.charmove[0] == 1) global.charturn = 0; } if (moveswapped == 1) { global.bmenuno = 0; global.faceaction[global.charturn] = 0; global.chartarget[global.charturn] = 0; global.charaction[global.charturn] = 0; global.charspecial[global.charturn] = 0; movenoise = 1; } if (global.charturn == 0) { with (obj_monsterparent_ch1) acting = 0; global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.faceaction[1] = 0; global.chartarget[1] = 0; global.charaction[1] = 0; global.charspecial[1] = 0; global.faceaction[2] = 0; global.tension = global.temptension[0]; for (i = 0; i < 12; i += 1) tempitem[i][0] = global.item[i]; } else { global.tension = global.temptension[global.charturn]; for (i = 0; i < 12; i += 1) tempitem[i][global.charturn] = tempitem[i][global.charturn - 1]; } }