function scr_heroblcon(arg0) { var heroobj = -69420; switch (arg0) { case 1: case "kris": case "kr": heroobj = obj_herokris; break; case 2: case "susie": case "su": heroobj = obj_herosusie; break; case 3: case "ralsei": case "ra": heroobj = obj_heroralsei; break; case 4: case "noelle": case "no": heroobj = obj_heronoelle; break; default: heroobj = -69420; break; } if (i_ex(heroobj)) { var heroballoon = scr_enemyblcon(heroobj.x + 100, heroobj.y + 40, 10); heroballoon.side = -1; return heroballoon; } else { return false; } }