function scr_getchar(arg0) { getchar = 0; if (global.char[0] == 0) { global.char[0] = arg0; getchar = 1; } if (global.char[1] == 0 && getchar == 0) { global.char[1] = arg0; getchar = 1; } if (global.char[2] == 0 && getchar == 0) { global.char[2] = arg0; getchar = 1; } with (obj_darkcontroller) { chartotal = 0; havechar[0] = 0; havechar[1] = 0; havechar[2] = 0; havechar[3] = 0; for (i = 0; i < 3; i += 1) { global.faceaction[i] = 0; if (global.char[i] != 0) chartotal += 1; if (global.char[i] == 1) { havechar[0] = 1; charpos[0] = i; } if (global.char[i] == 2) { havechar[1] = 1; charpos[1] = i; } if (global.char[i] == 3) { havechar[2] = 1; charpos[2] = i; } if (global.char[i] == 4) { havechar[3] = 1; charpos[3] = i; } } } }