function scr_encountersetup(arg0) { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); for (i = 0; i < 3; i += 1) { global.heromakex[i] = xx + 80; global.heromakey[i] = yy + 50 + (80 * i); global.monsterinstancetype[i] = obj_baseenemy; global.monstertype[i] = 1; global.monstermakex[i] = xx + 500 + (20 * i); global.monstermakey[i] = yy + 40 + (90 * i); } global.monstertype[1] = 0; global.monstertype[2] = 0; if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0) global.heromakey[0] = yy + 140; if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0) { global.heromakey[0] = yy + 100; global.heromakey[1] = yy + 180; } global.battlemsg[0] = stringsetloc("* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0"); switch (arg0) { case 0: break; case 1: global.monsterinstancetype[0] = obj_baseenemy; global.monstertype[0] = 1; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_baseenemy; global.monstertype[1] = 1; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0"); break; case 2: global.monsterinstancetype[0] = obj_lancerboss; global.monstertype[0] = 2; global.monstermakex[0] = xx + 540; global.monstermakey[0] = yy + 200; global.monstertype[1] = 0; global.monstertype[2] = 0; break; case 3: global.monsterinstancetype[0] = obj_dummyenemy; global.monstertype[0] = 3; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 160; if (instance_exists(obj_npc_room)) { global.monstermakex[0] = obj_npc_room.xstart; global.monstermakey[0] = obj_npc_room.ystart; } global.monstertype[1] = 0; global.monstertype[2] = 0; break; case 4: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 140; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0"); if (global.flag[500] >= 1) global.battlemsg[0] = stringsetloc("* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0"); if (global.flag[500] == 2) global.battlemsg[0] = stringsetloc("* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0"); break; case 5: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_diamondenemy; global.monstertype[1] = 5; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0"); break; case 6: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_heartenemy; global.monstertype[1] = 6; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0"); break; case 7: global.monsterinstancetype[0] = obj_smallcheckers_enemy; global.monstertype[0] = 9; global.monstermakex[0] = xx + 440; global.monstermakey[0] = yy + 150; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* C. Round attacked violently!&* (You recall Ralsei's advice to include Susie in an ACT.)", "scr_encountersetup_slash_scr_encountersetup_gml_144_0"); break; case 8: global.monsterinstancetype[0] = obj_clubsenemy; global.monstertype[0] = 16; global.monstermakex[0] = xx + 400; global.monstermakey[0] = yy + 120; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Clover grew close!", "scr_encountersetup_slash_scr_encountersetup_gml_155_0"); break; case 9: global.monsterinstancetype[0] = obj_heartenemy; global.monstertype[0] = 6; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_heartenemy; global.monstertype[1] = 6; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_heartenemy; global.monstertype[2] = 6; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Three Hathys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_174_0"); break; case 12: global.monsterinstancetype[0] = obj_checkers_enemy; global.monstertype[0] = 10; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 120; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Here it comes!", "scr_encountersetup_slash_scr_encountersetup_gml_188_0"); break; case 13: global.monsterinstancetype[0] = obj_ponman_enemy; global.monstertype[0] = 11; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_ponman_enemy; global.monstertype[1] = 11; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.battlemsg[0] = stringsetloc("* Ponman drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_201_0"); global.monstertype[2] = 0; break; case 14: global.monsterinstancetype[0] = obj_ponman_enemy; global.monstertype[0] = 11; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_ponman_enemy; global.monstertype[1] = 11; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_ponman_enemy; global.monstertype[2] = 11; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Ponman drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_222_0"); break; case 15: global.monsterinstancetype[0] = obj_clubsenemy; global.monstertype[0] = 7; global.monstermakex[0] = xx + 400; global.monstermakey[0] = yy + 30; global.monsterinstancetype[1] = obj_heartenemy; global.monstertype[1] = 6; global.monstermakex[1] = xx + 420; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Clover and Hathy grew close!", "scr_encountersetup_slash_scr_encountersetup_gml_239_0"); break; case 16: global.monsterinstancetype[0] = obj_rabbick_enemy; global.monstertype[0] = 13; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 140; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Rabbick slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_250_0"); break; case 17: global.monsterinstancetype[0] = obj_rabbick_enemy; global.monstertype[0] = 13; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 60; global.monsterinstancetype[1] = obj_rabbick_enemy; global.monstertype[1] = 13; global.monstermakex[1] = xx + 460; global.monstermakey[1] = yy + 180; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Rabbicks slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_266_0"); break; case 18: global.monsterinstancetype[0] = obj_bloxer_enemy; global.monstertype[0] = 14; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 140; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Bloxer assembled!", "scr_encountersetup_slash_scr_encountersetup_gml_277_0"); break; case 19: global.monsterinstancetype[0] = obj_bloxer_enemy; global.monstertype[0] = 14; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 60; global.monsterinstancetype[1] = obj_bloxer_enemy; global.monstertype[1] = 14; global.monstermakex[1] = xx + 460; global.monstermakey[1] = yy + 180; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Bloxers assembled!", "scr_encountersetup_slash_scr_encountersetup_gml_293_0"); break; case 20: global.monsterinstancetype[0] = obj_lancerboss2; global.monstertype[0] = 12; global.heromakex[0] = xx + 120; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 160; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Lancer blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_308_0"); break; case 21: global.monsterinstancetype[0] = obj_jigsawryenemy; global.monstertype[0] = 15; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 140; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Jigsawry drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_319_0"); if (global.flag[500] >= 1) global.battlemsg[0] = stringsetloc("* A different Jigsawry from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_320_0"); if (global.flag[500] == 2) global.battlemsg[0] = stringsetloc("* Assumedly another different Jigsawry appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_321_0"); break; case 22: global.monsterinstancetype[0] = obj_jigsawryenemy; global.monstertype[0] = 15; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_jigsawryenemy; global.monstertype[1] = 15; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_jigsawryenemy; global.monstertype[2] = 15; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* A board of Jigsawrys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_340_0"); break; case 23: global.monsterinstancetype[0] = obj_jigsawryenemy; global.monstertype[0] = 15; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_diamondenemy; global.monstertype[1] = 5; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_heartenemy; global.monstertype[2] = 6; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Smorgasboard.", "scr_encountersetup_slash_scr_encountersetup_gml_359_0"); break; case 24: global.monsterinstancetype[0] = obj_rabbick_enemy; global.monstertype[0] = 13; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 60; global.monsterinstancetype[1] = obj_diamondenemy; global.monstertype[1] = 5; global.monstermakex[1] = xx + 460; global.monstermakey[1] = yy + 180; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Rabbick slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_374_0"); break; case 25: global.heromakex[0] = xx + 80; global.heromakey[0] = yy + 100; global.heromakex[1] = xx + 90; global.heromakey[1] = yy + 150; global.heromakex[2] = xx + 100; global.heromakey[2] = yy + 210; global.monsterinstancetype[0] = obj_joker; global.monstertype[0] = 20; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 160; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* LET THE GAMES BEGIN!", "scr_encountersetup_slash_scr_encountersetup_gml_400_0"); break; case 27: global.monsterinstancetype[0] = obj_checkers_enemy; global.monstertype[0] = 21; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 120; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Here it comes^1. Again.", "scr_encountersetup_slash_scr_encountersetup_gml_413_0"); global.heromakey[0] = yy + 65; break; case 28: global.monsterinstancetype[0] = obj_rudinnranger; global.monstertype[0] = 22; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_rudinnranger; global.monstertype[1] = 22; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Rudinn Rangers came sparkling into view!", "scr_encountersetup_slash_scr_encountersetup_gml_430_0"); break; case 29: global.monsterinstancetype[0] = obj_headhathy; global.monstertype[0] = 23; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_headhathy; global.monstertype[1] = 23; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Head Hathy blocked the way quietly!", "scr_encountersetup_slash_scr_encountersetup_gml_446_0"); break; case 30: global.monsterinstancetype[0] = obj_headhathy; global.monstertype[0] = 23; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_headhathy; global.monstertype[1] = 23; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_headhathy; global.monstertype[2] = 23; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Head Hathy blocked the way quietly! (x3)", "scr_encountersetup_slash_scr_encountersetup_gml_465_0"); break; case 31: global.monsterinstancetype[0] = obj_susieenemy; global.monstertype[0] = 19; global.monstermakex[0] = xx + 520; global.monstermakey[0] = yy + 80; global.monsterinstancetype[1] = obj_lancerboss3; global.monstertype[1] = 18; global.monstermakex[1] = xx + 540; global.monstermakey[1] = yy + 240; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Two bad guys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_479_0"); break; case 32: global.monsterinstancetype[0] = obj_rabbick_enemy; global.monstertype[0] = 13; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_rabbick_enemy; global.monstertype[1] = 13; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_rabbick_enemy; global.monstertype[2] = 13; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Rabbicks slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_500_0"); break; case 33: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 20; global.monsterinstancetype[1] = obj_heartenemy; global.monstertype[1] = 6; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 120; global.monsterinstancetype[2] = obj_diamondenemy; global.monstertype[2] = 5; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Various guys appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_521_0"); break; case 40: global.monsterinstancetype[0] = obj_king_boss; global.monstertype[0] = 25; global.monstermakex[0] = xx + 460; global.monstermakey[0] = yy + 70; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* King blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_533_0"); break; case 50: global.monsterinstancetype[0] = obj_omawaroid_enemy; global.monstertype[0] = 30; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_omawaroid_enemy; global.monstertype[1] = 30; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Ambyu-Lances beeped towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_554_0"); if (global.chapter == 2) { if (room == room_dw_city_postbaseball_1) global.battlemsg[0] = stringsetloc("* Hey Kris^1, lemme show you my ultimate healing!", "scr_encountersetup_slash_scr_encountersetup_gml_559_0"); } break; case 51: global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[0] = 31; global.monstermakex[0] = xx + 440; global.monstermakey[0] = yy + 50; global.monsterinstancetype[1] = obj_poppup_enemy; global.monstertype[1] = 31; global.monstermakex[1] = xx + 490; global.monstermakey[1] = yy + 120; global.monstertype[2] = 0; global.monstermakex[2] = xx + 440; global.monstermakey[2] = yy + 190; global.battlemsg[0] = stringsetloc("* Poppups popped up!", "scr_encountersetup_slash_scr_encountersetup_gml_568_0"); break; case 52: global.monsterinstancetype[0] = obj_tasque_enemy; global.monstertype[0] = 32; global.monstermakex[0] = xx + 440; global.monstermakey[0] = yy + 50; global.monsterinstancetype[1] = obj_tasque_enemy; global.monstertype[1] = 32; global.monstermakex[1] = xx + 480; global.monstermakey[1] = yy + 160; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Tasques crossed your path!", "scr_encountersetup_slash_scr_encountersetup_gml_585_0"); break; case 53: global.monsterinstancetype[0] = obj_werewire_enemy; global.monstertype[0] = 33; global.monstermakex[0] = xx + 490; global.monstermakey[0] = yy + 60; global.monsterinstancetype[1] = obj_werewire_enemy; global.monstertype[1] = 33; global.monstermakex[1] = xx + 520; global.monstermakey[1] = yy + 190; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Werewires swung in!", "scr_encountersetup_slash_scr_encountersetup_gml_603_0"); break; case 54: global.monsterinstancetype[0] = obj_maus_enemy; global.monstertype[0] = 34; global.monstermakex[0] = xx + 478; global.monstermakey[0] = yy + 98; global.monsterinstancetype[1] = obj_maus_enemy; global.monstertype[1] = 34; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 202; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Maice blocked the way! ", "scr_encountersetup_slash_scr_encountersetup_gml_620_0"); break; case 55: global.monsterinstancetype[0] = obj_virovirokun_enemy; global.monstertype[0] = 35; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 40; global.monsterinstancetype[1] = obj_virovirokun_enemy; global.monstertype[1] = 35; global.monstermakex[1] = xx + 510; global.monstermakey[1] = yy + 154; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Virovirokun floated in!", "scr_encountersetup_slash_scr_encountersetup_gml_637_0"); if (global.ambush == 2) global.battlemsg[0] = stringsetloc("* First strike!", "scr_encountersetup_slash_scr_encountersetup_gml_640_0"); break; case 56: global.flag[426] = choose(0, 1, 2, 3); if (global.flag[541] == 0) global.flag[426] = -1; global.monsterinstancetype[0] = obj_swatchling_enemy; global.monstertype[0] = 36; global.monstermakex[0] = xx + 394; global.monstermakey[0] = yy + 7; global.monsterinstancetype[1] = obj_swatchling_enemy; global.monstertype[1] = 36; global.monstermakex[1] = xx + 490; global.monstermakey[1] = yy + 74; global.monsterinstancetype[2] = obj_swatchling_enemy; global.monstertype[2] = 36; global.monstermakex[2] = xx + 394; global.monstermakey[2] = yy + 180; global.battlemsg[0] = stringsetloc("* Swatchlings bowed in!", "scr_encountersetup_slash_scr_encountersetup_gml_661_0"); break; case 57: global.monsterinstancetype[0] = obj_tasque_enemy; global.monstertype[0] = 32; global.monstermakex[0] = xx + 450; global.monstermakey[0] = yy + 35; global.monsterinstancetype[1] = obj_tasque_manager_enemy; global.monstertype[1] = 42; global.monstermakex[1] = xx + 486; global.monstermakey[1] = yy + 95; global.monsterinstancetype[2] = obj_tasque_enemy; global.monstertype[2] = 32; global.monstermakex[2] = xx + 450; global.monstermakey[2] = yy + 220; global.battlemsg[0] = stringsetloc("* Tasque Manager blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_681_0"); break; case 58: global.monsterinstancetype[0] = obj_berdlyb_enemy; global.monstertype[0] = 43; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 100; global.monsterinstancetype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Berdly rides in!", "scr_encountersetup_slash_scr_encountersetup_gml_695_0"); break; case 59: global.monsterinstancetype[0] = obj_queen_enemy; global.monstertype[0] = 48; if (scr_sideb_get_phase() < 2) { global.monstermakex[0] = xx + 470; global.monstermakey[0] = yy + 120; } else { global.monstermakex[0] = xx + 450; global.monstermakey[0] = yy + 98; } global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Queen blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_708_0"); break; case 60: global.monsterinstancetype[0] = obj_spamton_enemy; global.monstertype[0] = 49; global.monstermakex[0] = xx + 490; global.monstermakey[0] = yy + 180; global.heromakex[0] = xx + 90; global.heromakey[0] = yy + 170; global.battlemsg[0] = stringsetloc("* DON'T YOU WANNA BE A BIG SHOT?", "scr_encountersetup_slash_scr_encountersetup_gml_720_0"); break; case 61: global.monsterinstancetype[0] = obj_spamton_neo_enemy; global.monstertype[0] = 50; global.monstermakex[0] = xx + 460; global.monstermakey[0] = yy + 80; global.monstertype[2] = 0; global.heromakex[0] = xx + 80; global.heromakey[0] = yy + 60; if (scr_sideb_get_phase() > 2) global.heromakey[0] = yy + 173; global.battlemsg[0] = stringsetloc("* It's time to be a BIG SHOT!", "scr_encountersetup_slash_scr_encountersetup_gml_732_0"); break; case 62: global.monsterinstancetype[0] = obj_sweet_enemy; global.monstertype[0] = 39; global.monstermakex[0] = xx + 460; global.monstermakey[0] = yy + 40; global.monsterinstancetype[1] = obj_kk_enemy; global.monstertype[1] = 38; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 90; global.monsterinstancetype[2] = obj_hatguy_enemy; global.monstertype[2] = 37; global.monstermakex[2] = xx + 480; global.monstermakey[2] = yy + 200; global.battlemsg[0] = stringsetloc("* Sweet Cap'n Cakes block your way!", "scr_encountersetup_slash_scr_encountersetup_gml_752_0"); break; case 63: if (i_ex(obj_ch2_scene21_loop)) { with (obj_ch2_scene21_loop) { global.heromakex[0] = kr_actor.x; global.heromakey[0] = kr_actor.y; global.heromakex[1] = ra_actor.x; global.heromakey[1] = ra_actor.y; } } global.monsterinstancetype[0] = obj_rouxls_enemy; global.monstertype[0] = 45; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 60; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Thrash Machine reluctantly fights you!", "scr_encountersetup_slash_scr_encountersetup_gml_776_0"); break; case 64: global.flag[426] = choose(4, 5, 6, 7, 8); global.monsterinstancetype[0] = obj_swatchling_enemy; global.monstertype[0] = 36; global.monstermakex[0] = xx + 432; global.monstermakey[0] = yy + 24; global.monsterinstancetype[1] = obj_swatchling_enemy; global.monstertype[1] = 36; global.monstermakex[1] = xx + 488; global.monstermakey[1] = yy + 142; global.battlemsg[0] = stringsetloc("* Swatchlings bowed in!", "scr_encountersetup_slash_scr_encountersetup_gml_791_0"); break; case 65: global.monsterinstancetype[0] = obj_werewerewire_enemy; global.monstertype[0] = 40; global.monstermakex[0] = xx + 502; global.monstermakey[0] = yy + 70; global.monsterinstancetype[1] = obj_werewerewire_enemy; global.monstertype[1] = 40; global.monstermakex[1] = xx + 456; global.monstermakey[1] = yy + 190; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Werewerewire strongly blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_808_0"); break; case 66: global.monsterinstancetype[0] = obj_maus_enemy; global.monstertype[0] = 34; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 172; global.battlemsg[0] = stringsetloc("* Maus blocked the way! ", "scr_encountersetup_slash_scr_encountersetup_gml_817_0"); break; case 67: global.monsterinstancetype[0] = obj_virovirokun_enemy; global.monstertype[0] = 35; global.monstermakex[0] = xx + 494; global.monstermakey[0] = yy + 110; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* H-huh!? What's going on!?", "scr_encountersetup_slash_scr_encountersetup_gml_831_0"); break; case 68: global.monsterinstancetype[0] = obj_virovirokun_enemy; global.monstertype[0] = 35; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 40; global.monsterinstancetype[1] = obj_omawaroid_enemy; global.monstertype[1] = 30; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 160; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Virovirokun and Ambyu-lance are fighting each other!", "scr_encountersetup_slash_scr_encountersetup_gml_848_0"); break; case 69: global.monsterinstancetype[0] = obj_omawaroid_enemy; global.monstertype[0] = 30; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 40; global.monsterinstancetype[1] = obj_virovirokun_enemy; global.monstertype[1] = 35; global.monstermakex[1] = xx + 480; global.monstermakey[1] = yy + 160; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Virovirokun and Ambyu-lance are fighting each other!", "scr_encountersetup_slash_scr_encountersetup_gml_865_0"); break; case 70: global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[0] = 31; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 150; global.monsterinstancetype[1] = obj_tasque_enemy; global.monstertype[1] = 32; global.monstermakex[1] = xx + 480; global.monstermakey[1] = yy + 170; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Animal house.", "scr_encountersetup_slash_scr_encountersetup_gml_882_0"); break; case 71: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_clubsenemy; global.monstertype[0] = 47; global.monstermakex[0] = xx + 400; global.monstermakey[0] = yy + 80; global.battlemsg[0] = stringsetloc("* Clover joins the stage!", "scr_encountersetup_slash_scr_encountersetup_gml_892_0"); break; case 72: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_dojograzeenemy; global.monstertype[0] = 42; global.monstermakex[0] = xx + 440; global.monstermakey[0] = yy + 100; global.battlemsg[0] = stringsetloc("* It's a grazing adventure.", "scr_encountersetup_slash_scr_encountersetup_gml_901_0"); break; case 73: global.monsterinstancetype[0] = obj_virovirokun_enemy; global.monstertype[0] = 35; global.monstermakex[0] = xx + 494; global.monstermakey[0] = yy + 110; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("\\EE* H-huh!? What's going on!?&* What are we doing!?", "scr_encountersetup_slash_scr_encountersetup_gml_915_0"); break; case 74: global.monsterinstancetype[0] = obj_werewire_enemy; global.monstertype[0] = 33; global.monstermakex[0] = xx + 494; global.monstermakey[0] = yy + 64; global.monsterinstancetype[1] = obj_tasque_enemy; global.monstertype[1] = 32; global.monstermakex[1] = xx + 430; global.monstermakey[1] = yy + 130; global.monsterinstancetype[2] = obj_virovirokun_enemy; global.monstertype[2] = 35; global.monstermakex[2] = xx + 495; global.monstermakey[2] = yy + 204; global.battlemsg[0] = stringsetloc("* Smorgasbord 2.", "scr_encountersetup_slash_scr_encountersetup_gml_935_0"); break; case 75: global.monsterinstancetype[0] = obj_werewire_enemy; global.monstertype[0] = 33; global.monstermakex[0] = xx + 540; global.monstermakey[0] = yy + 85; global.monsterinstancetype[1] = obj_werewire_enemy; global.monstertype[1] = 33; global.monstermakex[1] = xx + 435; global.monstermakey[1] = yy + 144; global.monsterinstancetype[2] = obj_werewire_enemy; global.monstertype[2] = 33; global.monstermakex[2] = xx + 522; global.monstermakey[2] = yy + 214; global.battlemsg[0] = stringsetloc("* Werewires swung in!", "scr_encountersetup_slash_scr_encountersetup_gml_955_0"); break; case 76: global.monsterinstancetype[0] = obj_werewire_enemy; global.monstertype[0] = 33; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 62; global.monsterinstancetype[1] = obj_werewire_enemy; global.monstertype[1] = 33; global.monstermakex[1] = xx + 434; global.monstermakey[1] = yy + 126; global.monsterinstancetype[2] = obj_maus_enemy; global.monstertype[2] = 34; global.monstermakex[2] = xx + 530; global.monstermakey[2] = yy + 236; global.battlemsg[0] = stringsetloc("* Werewire and Maus swung down like stringed superheroes!", "scr_encountersetup_slash_scr_encountersetup_gml_975_0"); break; case 77: global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[0] = 31; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 150; global.monsterinstancetype[1] = obj_omawaroid_enemy; global.monstertype[1] = 30; global.monstermakex[1] = xx + 480; global.monstermakey[1] = yy + 170; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Ambyu-Lance and its pet appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_992_0"); break; case 78: global.flag[426] = choose(4, 5, 6, 7, 8); global.monsterinstancetype[0] = obj_swatchling_enemy; global.monstertype[0] = 36; global.monstermakex[0] = xx + 390; global.monstermakey[0] = yy + 18; global.monsterinstancetype[1] = obj_swatchling_enemy; global.monstertype[1] = 36; global.monstermakex[1] = xx + 394; global.monstermakey[1] = yy + 180; global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[2] = 31; global.monstermakex[2] = xx + 460; global.monstermakey[2] = yy + 240; global.battlemsg[0] = stringsetloc("* Poppup and caretakers appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_1012_0"); break; case 79: global.monsterinstancetype[0] = obj_maus_enemy; global.monstertype[0] = 34; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 70; global.monsterinstancetype[1] = obj_maus_enemy; global.monstertype[1] = 34; global.monstermakex[1] = xx + 530; global.monstermakey[1] = yy + 142; global.monsterinstancetype[2] = obj_maus_enemy; global.monstertype[2] = 34; global.monstermakex[2] = xx + 468; global.monstermakey[2] = yy + 214; global.battlemsg[0] = stringsetloc("* Maice blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1032_0"); break; case 80: global.flag[426] = choose(4, 5, 6, 7, 8); global.monsterinstancetype[0] = obj_swatchling_enemy; global.monstertype[0] = 36; global.monstermakex[0] = xx + 410; global.monstermakey[0] = yy + 18; global.monsterinstancetype[1] = obj_swatchling_enemy; global.monstertype[1] = 36; global.monstermakex[1] = xx + 482; global.monstermakey[1] = yy + 100; global.monsterinstancetype[2] = obj_maus_enemy; global.monstertype[2] = 34; global.monstermakex[2] = xx + 466; global.monstermakey[2] = yy + 240; global.battlemsg[0] = stringsetloc("* Swatchling and vermin appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_1052_0"); break; case 81: global.monsterinstancetype[0] = obj_werewerewire_enemy; global.monstertype[0] = 40; global.monstermakex[0] = xx + 482; global.monstermakey[0] = yy + 164; global.monsterinstancetype[1] = 0; global.monsterinstancetype[2] = 0; global.battlemsg[0] = stringsetloc("* Werewerewire strongly blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1066_0"); break; case 82: global.monsterinstancetype[0] = obj_berdlyb2_enemy; global.monstertype[0] = 46; global.monstermakex[0] = xx + 470; global.monstermakey[0] = yy + 144; global.monstertype[1] = 0; global.monstermakex[1] = xx + 540; global.monstermakey[1] = yy + 84; global.monstertype[2] = 0; global.monstermakex[2] = xx + 522; global.monstermakey[2] = yy + 214; global.battlemsg[0] = stringsetloc("* Berdly blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1076_0"); break; case 83: global.monsterinstancetype[0] = obj_mauswheel_enemy; global.monstertype[0] = 44; global.monstermakex[0] = xx + 450; global.monstermakey[0] = yy + 100; global.monsterinstancetype[1] = 0; global.monsterinstancetype[2] = 0; global.battlemsg[0] = stringsetloc("* Mauswheel spins into you!", "scr_encountersetup_slash_scr_encountersetup_gml_1090_0"); break; case 84: global.monsterinstancetype[0] = obj_gigaqueen_enemy; global.monstertype[0] = 51; global.monstermakex[0] = xx + 150; global.monstermakey[0] = yy + 0; global.monsterinstancetype[1] = 0; global.monsterinstancetype[2] = 0; global.battlemsg[0] = stringsetloc("* GIGA Queen blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1104_0"); break; case 85: global.monsterinstancetype[0] = obj_omawaroid_enemy; global.monstertype[0] = 30; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 42; global.monsterinstancetype[1] = obj_omawaroid_enemy; global.monstertype[1] = 30; global.monstermakex[1] = xx + 422; global.monstermakey[1] = yy + 134; global.monsterinstancetype[2] = obj_omawaroid_enemy; global.monstertype[2] = 30; global.monstermakex[2] = xx + 500; global.monstermakey[2] = yy + 200; global.battlemsg[0] = stringsetloc("* Ambyu-Lances beeped towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_551_0"); break; case 86: global.monsterinstancetype[0] = obj_virovirokun_enemy; global.monstertype[0] = 35; global.monstermakex[0] = xx + 412; global.monstermakey[0] = yy + 24; global.monsterinstancetype[1] = obj_tasque_enemy; global.monstertype[1] = 32; global.monstermakex[1] = xx + 482; global.monstermakey[1] = yy + 126; global.monsterinstancetype[2] = obj_virovirokun_enemy; global.monstertype[2] = 35; global.monstermakex[2] = xx + 412; global.monstermakey[2] = yy + 184; global.battlemsg[0] = stringsetloc("* Tasque and Co. drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_1156_0"); break; case 87: global.monsterinstancetype[0] = obj_tasque_enemy; global.monstertype[0] = 32; global.monstermakex[0] = xx + 412; global.monstermakey[0] = yy + 24; global.monsterinstancetype[1] = obj_tasque_enemy; global.monstertype[1] = 32; global.monstermakex[1] = xx + 474; global.monstermakey[1] = yy + 114; global.monsterinstancetype[2] = obj_tasque_enemy; global.monstertype[2] = 32; global.monstermakex[2] = xx + 412; global.monstermakey[2] = yy + 184; global.battlemsg[0] = stringsetloc("* Tasques zoomed towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_1175_0"); break; case 88: global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[0] = 31; global.monstermakex[0] = xx + 434; global.monstermakey[0] = yy + 36; global.monsterinstancetype[1] = obj_virovirokun_enemy; global.monstertype[1] = 35; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 100; global.monstertype[2] = 0; global.monstermakex[2] = xx + 440; global.monstermakey[2] = yy + 190; global.battlemsg[0] = stringsetloc("* Poppup and Virovirokun Appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_1233_0"); break; case 89: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_tasque_manager_enemy; global.monstertype[0] = 42; global.monstermakex[0] = xx + 487; global.monstermakey[0] = yy + 94; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Graze!", "scr_encountersetup_slash_scr_encountersetup_gml_1247_0"); break; case 90: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_werewire_enemy; global.monstertype[0] = 33; global.monstermakex[0] = xx + 476; global.monstermakey[0] = yy + 70; global.monsterinstancetype[1] = obj_werewire_enemy; global.monstertype[1] = 33; global.monstermakex[1] = xx + 454; global.monstermakey[1] = yy + 168; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Round One!", "scr_encountersetup_slash_scr_encountersetup_gml_1263_0"); break; case 91: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[0] = 31; global.monstermakex[0] = xx + 412; global.monstermakey[0] = yy + 40; global.monsterinstancetype[1] = obj_omawaroid_enemy; global.monstertype[1] = 30; global.monstermakex[1] = xx + 466; global.monstermakey[1] = yy + 106; global.monsterinstancetype[2] = obj_virovirokun_enemy; global.monstertype[2] = 35; global.monstermakex[2] = xx + 412; global.monstermakey[2] = yy + 184; global.battlemsg[0] = stringsetloc("* Round Two!", "scr_encountersetup_slash_scr_encountersetup_gml_1282_0"); break; case 92: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_tasque_enemy; global.monstertype[0] = 32; global.monstermakex[0] = xx + 432; global.monstermakey[0] = yy + 52; global.monsterinstancetype[1] = obj_tasque_enemy; global.monstertype[1] = 32; global.monstermakex[1] = xx + 476; global.monstermakey[1] = yy + 140; global.monsterinstancetype[2] = obj_maus_enemy; global.monstertype[2] = 34; global.monstermakex[2] = xx + 512; global.monstermakey[2] = yy + 236; global.battlemsg[0] = stringsetloc("* Round Three!", "scr_encountersetup_slash_scr_encountersetup_gml_1301_0"); break; case 93: global.flag[426] = choose(0, 1, 2, 3); global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_swatchling_enemy; global.monstertype[0] = 36; global.monstermakex[0] = xx + 394; global.monstermakey[0] = yy + 8; global.monsterinstancetype[1] = obj_swatchling_enemy; global.monstertype[1] = 36; global.monstermakex[1] = xx + 490; global.monstermakey[1] = yy + 74; global.monsterinstancetype[2] = obj_swatchling_enemy; global.monstertype[2] = 36; global.monstermakex[2] = xx + 394; global.monstermakey[2] = yy + 160; global.battlemsg[0] = stringsetloc("* Round Four!", "scr_encountersetup_slash_scr_encountersetup_gml_1323_0"); break; case 94: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_werewerewire_enemy; global.monstertype[0] = 40; global.monstermakex[0] = xx + 464; global.monstermakey[0] = yy + 68; global.monsterinstancetype[1] = obj_werewerewire_enemy; global.monstertype[1] = 40; global.monstermakex[1] = xx + 494; global.monstermakey[1] = yy + 184; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Final Round!", "scr_encountersetup_slash_scr_encountersetup_gml_1339_0"); break; case 95: global.monsterinstancetype[0] = obj_werewire_enemy; global.monstertype[0] = 33; global.monstermakex[0] = xx + 502; global.monstermakey[0] = yy + 144; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Werewire appeared.", "scr_encountersetup_slash_scr_encountersetup_gml_1351_0"); break; case 96: global.monsterinstancetype[0] = obj_virovirokun_enemy; global.monstertype[0] = 35; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 120; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Virovirokun floated in!", "scr_encountersetup_slash_scr_encountersetup_gml_637_0"); break; case 97: global.monsterinstancetype[0] = obj_omawaroid_enemy; global.monstertype[0] = 30; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 114; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Ambyu-Lance beeps towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_1377_0"); break; case 98: global.monsterinstancetype[0] = obj_tasque_enemy; global.monstertype[0] = 32; global.monstermakex[0] = xx + 494; global.monstermakey[0] = yy + 144; global.monstertype[1] = 0; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Tasque crossed your path!", "scr_encountersetup_slash_scr_encountersetup_gml_1390_0"); break; case 99: global.monsterinstancetype[0] = obj_baseenemy; global.monstertype[0] = 1; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 80; global.monsterinstancetype[1] = obj_baseenemy; global.monstertype[1] = 1; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 160; global.monsterinstancetype[2] = obj_baseenemy; global.monstertype[2] = 1; global.monstermakex[2] = xx + 520; global.monstermakey[2] = yy + 240; global.monstertype[2] = 0; global.battlemsg[0] = stringsetloc("* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0"); break; case 100: global.heromakex[0] = xx + 94; global.heromakey[0] = yy + 50; global.heromakex[1] = xx + 80; global.heromakey[1] = yy + 122; global.heromakex[2] = xx + 72; global.heromakey[2] = yy + 200; global.monsterinstancetype[0] = obj_dojo_spareenemy; global.monstertype[0] = 52; global.monstermakex[0] = xx + 440; global.monstermakey[0] = yy + 100; global.battlemsg[0] = stringsetloc("* Jigsaw Joe jigs in!", "scr_encountersetup_slash_scr_encountersetup_gml_1422_0"); break; case 101: global.monsterinstancetype[0] = obj_poppup_enemy; global.monstertype[0] = 31; global.monstermakex[0] = xx + 440; global.monstermakey[0] = yy + 50; global.monsterinstancetype[1] = obj_maus_enemy; global.monstertype[1] = 34; global.monstermakex[1] = xx + 490; global.monstermakey[1] = yy + 166; global.monstertype[2] = 0; global.monstermakex[2] = xx + 440; global.monstermakey[2] = yy + 206; global.battlemsg[0] = stringsetloc("* Poppup and Maus appeared.", "scr_encountersetup_slash_scr_encountersetup_gml_1441_0"); break; case 102: global.monsterinstancetype[0] = obj_pipis_enemy; global.monstertype[0] = 53; global.monstermakex[0] = xx + 530; global.monstermakey[0] = yy + 100; global.monsterinstancetype[1] = obj_pipis_enemy; global.monstertype[1] = 53; global.monstermakex[1] = xx + 448; global.monstermakey[1] = yy + 168; global.monsterinstancetype[2] = obj_pipis_enemy; global.monstertype[2] = 53; global.monstermakex[2] = xx + 510; global.monstermakey[2] = yy + 250; global.battlemsg[0] = stringsetloc("* Pipis.", "scr_encountersetup_slash_scr_encountersetup_gml_1462_0"); break; case 777: global.monsterinstancetype[0] = obj_bullettester_enemy; global.monsterinstancetype[1] = obj_bullettester_enemy; global.monsterinstancetype[2] = obj_bullettester_enemy; global.monstertype[0] = 1; global.monstertype[1] = 1; global.monstertype[2] = 1; global.battlemsg[0] = stringsetloc(" ", "scr_encountersetup_slash_scr_encountersetup_gml_1114_0"); break; } } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }