function scr_draw_background_ps4(arg0, arg1, arg2) { var bg = arg0; var xx = arg1; var yy = arg2; if (os_type == os_ps4 || os_type == os_switch) { var scale = window_get_width() / 1920; draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); } else { var scale = window_get_width() / 1920; draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); } }