function scr_defeatrun() { var __frozen; if (object_is_ancestor(object_index, obj_monsterparent)) { __frozen = 0; if (global.flag[51 + myself] == 6) __frozen = 1; if (__frozen == 1) { _rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim); _rtext.image_index = 12; if (recruitable == 1) global.flag[global.monstertype[myself] + 600] = -1; global.flag[63] = 1; } if (recruitable == 1 && global.flag[61] == 0 && __frozen == 0) { global.flag[63] = 1; if (global.flag[global.monstertype[myself] + 600] != -1) { global.flag[global.monstertype[myself] + 600] = -1; _rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim); _rtext.image_index = 7; } } } else { fatal = 0; } if (!__frozen) { if (fatal == 1) defeatanim = instance_create(x, y, obj_deathanim); else defeatanim = instance_create(x, y, obj_defeatanim); } else if (__frozen) { defeatanim = instance_create(x, y, obj_frozennpc); defeatanim.depth = depth; defeatanim.inbattle = 1; } defeatanim.sprite_index = sprite_index; defeatanim.sprite_index = hurtsprite; defeatanim.image_index = 0; defeatanim.image_xscale = image_xscale; defeatanim.image_yscale = image_yscale; instance_destroy(); }