function scr_afterimage_cut() { afterimage = instance_create(x, y, obj_afterimage_cut); afterimage.sprite_index = sprite_index; afterimage.image_index = image_index; afterimage.image_blend = image_blend; afterimage.image_speed = 0; afterimage.depth = depth; afterimage.image_xscale = image_xscale; afterimage.image_yscale = image_yscale; afterimage.image_angle = image_angle; with (afterimage) event_user(0); return afterimage; }