function ease_inout_bounce(arg0, arg1, arg2, arg3) { if (arg0 < (arg3 * 0.5)) return (ease_in_bounce(arg0 * 2, 0, arg2, arg3) * 0.5) + arg1; return (ease_out_bounce((arg0 * 2) - arg3, 0, arg2, arg3) * 0.5) + (arg2 * 0.5) + arg1; }