function draw_monster_body_part(arg0, arg1, arg2, arg3) { draw_sprite_ext(arg0, arg1, arg2, arg3, image_xscale, image_yscale, image_angle, image_blend, image_alpha); if (flash == 1) draw_sprite_ext_flash(arg0, arg1, arg2, arg3, image_xscale, image_yscale, image_angle, image_blend, (-cos(fsiner / 5) * 0.4) + 0.6); }