function draw_monster_body_part(argument0, argument1, argument2, argument3) //gml_Script_draw_monster_body_part { draw_sprite_ext(argument0, argument1, argument2, argument3, image_xscale, image_yscale, image_angle, image_blend, image_alpha) if (flash == 1) draw_sprite_ext_flash(argument0, argument1, argument2, argument3, image_xscale, image_yscale, image_angle, image_blend, ((-(cos(fsiner / 5))) * 0.4 + 0.6)) }