if (!global.g_shader_replace_simple_ready) { var l_info = os_get_info(); switch (shader_replace_simple_init_raw(ds_map_find_value(l_info, "video_d3d11_device"), ds_map_find_value(l_info, "video_d3d11_context"), "2.3.4.442")) { case -1: show_error("You are trying to use a GMS1 shader_replace_simple DLL with GMS2.", 0); break; case 0: show_debug_message("shader_replace_simple DLL failed to load."); } } return shader_replace_simple_raw(argument0, argument1, argument2);