scr_enemy_object_init(); sprite_set_offset(spr_terracotta_bloomed_full, 0, 0); image_speed = 0.16666666666666666; recruitcount = 1; talkmax = 90; idlesprite = spr_terracotta_attack; hurtsprite = spr_terracotta_hurt; sparedsprite = spr_terracotta_bloomed_full; custom_draw_example = 0; slowercan = false; wateringcan = false; savepot1hp = 5; savepot2hp = 5; savepot3hp = 5; savepot4hp = 5; savepot5hp = 5; bonsaicon = 0; bonsaitimer = 0; attackalreadyseenbyplayer = false; headballooncon = 0; headballoontimer = 0;