if (_music_fade) { if (global.flag[20] == 1) { if (_music_alt[0] == -4) { _music_alt[0] = snd_init("shop_3.ogg"); _music_alt[1] = mus_loop_ext(_music_alt[0], global.flag[17], 0.5); } } else if (global.flag[20] == 2) { if (!_music_fade_out) { _music_fade_out = true; mus_volume(_music_alt[1], 0, 30); } } else if (global.flag[20] == 3) { _music_fade = false; mus_volume(global.currentsong[1], 1, 30); } }